Armored Samurai
Scenario balance report
Games with no balance used/recorded: 12
Attacker wins (Japanese): 6
Defender wins (Chinese): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1277 | 971 | 85% | 2024-01-31 | Won |
987 | 1022 | 45% | 2022-07-07 | Won |
1049 | 1048 | 50% | 2022-06-30 | Won |
960 | 1197 | 20% | 2022-06-01 | Lost |
1000 | 1000 | 50% | 2021-12-06 | Won |
1007 | 1012 | 49% | 2020-09-07 | Lost |
966 | 968 | 50% | 2020-09-05 | Lost |
991 | 1090 | 36% | 2020-07-06 | Lost |
1030 | 995 | 55% | 2016-11-22 | Won |
1040 | 1032 | 51% | 2010-03-12 | Lost |
1010 | 775 | 79% | 2010-02-11 | Won |
1000 | 1094 | 37% | | Lost |
Attacking (6 wins) average ELOs: 1026.4 vs 1017 has a 51.35% of winning (if the scenario was perfectly balanced).