Sycamore and Succotash
Scenario balance report
Games with no balance used/recorded: 1
Attacker wins (American (USMC)): 1
Defender wins (Japanese): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1022 | 1029 | 49% | 2009-06-10 | Won |
Attacking (1 wins) average ELOs: 1022 vs 1029 has a 48.99% of winning (if the scenario was perfectly balanced).