Ears for Souvenirs
Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (Japanese): 2
Defender wins (Chinese): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1099 | 1124 | 46% | 2023-06-14 | Won |
1014 | 1003 | 52% | 2021-02-17 | Lost |
1028 | 1125 | 36% | 2013-07-13 | Lost |
1055 | 960 | 63% | 2012-05-06 | Won |
1069 | 1008 | 59% | 2010-02-15 | Lost |
905 | 1091 | 26% | 2009-04-09 | Lost |
Attacking (2 wins) average ELOs: 1028.3 vs 1051.8 has a 46.62% of winning (if the scenario was perfectly balanced).