First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 59 (8 on the archive and 51 on ROAR)
Attacker wins (American): 31
Defender wins (Japanese): 28
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1075 | 1055 | 53% | 2021-07-18 | Won |
1063 | 994 | 60% | 2019-11-09 | Won |
1137 | 973 | 72% | 2019-01-21 | Lost |
1183 | 1218 | 45% | 2018-09-05 | Won |
948 | 1200 | 19% | 2016-09-05 | Lost |
1184 | 1077 | 65% | 2015-11-14 | Lost |
1064 | 1218 | 29% | 2005-08-01 | Lost |
1118 | 1094 | 53% | 2004-07-17 | Lost |
Attacking (3 wins) average ELOs: 1096.5 vs 1103.6 has a 48.97% of winning (if the scenario was perfectly balanced).