First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 62 (11 on the archive and 51 on ROAR)
Attacker wins (American): 28
Defender wins (Japanese): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1115 | 1162 | 43% | 2021-07-18 | Won |
| 1019 | 994 | 54% | 2019-11-09 | Won |
| 1138 | 973 | 72% | 2019-01-21 | Lost |
| 1191 | 1206 | 48% | 2018-09-05 | Won |
| 938 | 1131 | 25% | 2016-09-05 | Lost |
| 1136 | 1052 | 62% | 2015-11-14 | Lost |
| 1150 | 862 | 84% | 2008-05-02 | Won |
| 1264 | 1032 | 79% | 2007-10-02 | Won |
| 1023 | 1209 | 26% | 2005-08-01 | Lost |
| 1160 | 1160 | 50% | 2004-07-17 | Lost |
| 727 | 1140 | 8% | 2003-09-25 | Lost |
Attacking (5 wins) average ELOs: 1078.3 vs 1083.7 has a 49.22% of winning (if the scenario was perfectly balanced).