First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 58 (7 on the archive and 51 on ROAR)
Attacker wins (American): 30
Defender wins (Japanese): 28
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1087 | 994 | 63% | 2019-11-09 | Won |
1137 | 973 | 72% | 2019-01-21 | Lost |
1123 | 1249 | 33% | 2018-09-05 | Won |
1055 | 1183 | 32% | 2016-09-05 | Lost |
1185 | 1049 | 69% | 2015-11-14 | Lost |
1068 | 1215 | 30% | 2005-08-01 | Lost |
1097 | 1093 | 51% | 2004-07-17 | Lost |
Attacking (2 wins) average ELOs: 1107.4 vs 1108 has a 49.92% of winning (if the scenario was perfectly balanced).