Ayo Gurkhali!
Scenario balance report
Games with no balance used/recorded: 71 (7 on the archive and 64 on ROAR)
Attacker wins (Gurkha): 40
Defender wins (Japanese): 31
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1020 | 1068 | 43% | 2023-11-10 | Won |
999 | 1049 | 43% | 2019-06-15 | Lost |
1003 | 1177 | 27% | 2018-08-07 | Lost |
1138 | 975 | 72% | 2012-04-06 | Won |
1009 | 1078 | 40% | 2008-02-27 | Lost |
1059 | 1030 | 54% | 2006-08-22 | Won |
991 | 1069 | 39% | 2000-12-19 | Lost |
Attacking (3 wins) average ELOs: 1031.3 vs 1063.7 has a 45.35% of winning (if the scenario was perfectly balanced).