Ayo Gurkhali!
Scenario balance report
Games with no balance used/recorded: 69 (7 on the archive and 62 on ROAR)
Attacker wins (Gurkha): 39
Defender wins (Japanese): 30
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1020 | 1012 | 51% | 2023-11-10 | Won |
999 | 1049 | 43% | 2019-06-15 | Lost |
1204 | 1144 | 59% | 2018-08-07 | Lost |
1087 | 975 | 66% | 2012-04-06 | Won |
904 | 925 | 47% | 2008-02-27 | Lost |
1059 | 1030 | 54% | 2006-08-22 | Won |
991 | 1063 | 40% | 2000-12-19 | Lost |
Attacking (3 wins) average ELOs: 1037.7 vs 1028.3 has a 51.36% of winning (if the scenario was perfectly balanced).