Monstir Gap
Scenario balance report
Games with no balance used/recorded: 8
Attacker wins (German (SS)): 4
Defender wins (Greek / Australian): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1154 | 1122 | 55% | 2023-03-15 | Lost |
1169 | 982 | 75% | 2021-02-08 | Won |
1157 | 948 | 77% | 2021-01-03 | Lost |
899 | 1020 | 33% | 2020-12-19 | Won |
1144 | 1020 | 67% | 2020-12-18 | Won |
1063 | 1040 | 53% | 2020-12-08 | Lost |
1211 | 1003 | 77% | 2020-12-06 | Won |
969 | 1030 | 41% | 2006-01-01 | Lost |
Attacking (4 wins) average ELOs: 1095.8 vs 1020.6 has a 60.65% of winning (if the scenario was perfectly balanced).