Cohort and the Phalanx
Scenario balance report
Games with no balance used/recorded: 8
Attacker wins (Italian): 3
Defender wins (Greek): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1009 | 1009 | 50% | 2024-04-13 | Lost |
992 | 999 | 49% | 2018-04-29 | Lost |
967 | 967 | 50% | 2014-03-15 | Lost |
921 | 989 | 40% | 2013-04-13 | Lost |
1197 | 1020 | 73% | 2013-04-05 | Won |
1025 | 963 | 59% | 2012-01-21 | Won |
992 | 1015 | 47% | 2006-03-13 | Lost |
901 | 1083 | 26% | 1988-01-01 | Won |
Attacking (3 wins) average ELOs: 1000.5 vs 1005.6 has a 49.26% of winning (if the scenario was perfectly balanced).