Cohort and the Phalanx
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Italian): 5
Defender wins (Greek): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1091 | 1096 | 49% | 2024-04-22 | Lost |
1054 | 920 | 68% | 2024-04-13 | Lost |
1041 | 1019 | 53% | 2018-04-29 | Lost |
979 | 979 | 50% | 2014-03-15 | Lost |
906 | 989 | 38% | 2013-04-13 | Lost |
1190 | 1018 | 73% | 2013-04-05 | Won |
1025 | 963 | 59% | 2012-01-21 | Won |
967 | 998 | 46% | 2006-03-13 | Lost |
1065 | 1103 | 45% | 2000-10-27 | Won |
901 | 1083 | 26% | 1988-01-01 | Won |
1119 | 961 | 71% | | Won |
Attacking (5 wins) average ELOs: 1030.7 vs 1011.7 has a 52.73% of winning (if the scenario was perfectly balanced).