The Gifu
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (American): 2
Defender wins (Japanese): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1087 | 1081 | 51% | 2011-03-31 | Won |
893 | 1017 | 33% | 2011-02-09 | Won |
932 | 1030 | 36% | 2006-01-01 | Lost |
Attacking (2 wins) average ELOs: 970.7 vs 1042.7 has a 39.78% of winning (if the scenario was perfectly balanced).