Loose on Luzon
Scenario balance report
Games with no balance used/recorded: 12 (3 on the archive and 9 on ROAR)
Attacker wins (Japanese): 7
Defender wins (American): 4
With balance for the attacker (only):
Games played: 1
Attacker wins (Japanese): 0
Defender wins (American): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1146 | 933 | 77% | 2023-12-20 | Lost |
| 1167 | 938 | 79% | 2021-12-03 | Won |
| 727 | 1140 | 8% | 2006-03-12 | Won |
Attacking (2 wins) average ELOs: 1013.3 vs 1003.7 has a 51.39% of winning (if the scenario was perfectly balanced).