A Tough Nut to Crack
Scenario balance report
Games with no balance used/recorded: 29 (3 on the archive and 26 on ROAR)
Attacker wins (Australian): 14
Defender wins (Japanese): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1166 | 1105 | 59% | | Lost |
1166 | 1105 | 59% | | Lost |
1105 | 1028 | 61% | | Won |
Attacking (1 wins) average ELOs: 1145.7 vs 1079.3 has a 59.43% of winning (if the scenario was perfectly balanced).