Slow and Steady
Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (Chinese): 3
Defender wins (Japanese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
989 | 1030 | 44% | 2022-11-06 | Lost |
959 | 1152 | 25% | 2014-04-12 | Lost |
982 | 937 | 56% | 2011-03-06 | Won |
1048 | 1027 | 53% | 2006-09-20 | Won |
1103 | 1099 | 51% | 1999-09-04 | Won |
1057 | 1096 | 44% | 1999-01-16 | Lost |
Attacking (3 wins) average ELOs: 1023 vs 1056.8 has a 45.15% of winning (if the scenario was perfectly balanced).