War Without Quarter
Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (American (USMC)): 3
Defender wins (Japanese): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
939 | 954 | 48% | 2024-03-29 | Won |
872 | 968 | 37% | 2023-08-15 | Won |
978 | 925 | 58% | 2020-02-09 | Lost |
1105 | 1105 | 50% | 2013-03-03 | Lost |
963 | 925 | 55% | 2012-11-12 | Won |
1021 | 1228 | 23% | 2006-12-21 | Lost |
Attacking (3 wins) average ELOs: 979.7 vs 1017.5 has a 44.58% of winning (if the scenario was perfectly balanced).