Leaving Changsha CBI (id:#66299)
Outskirts of CHANGSHA, SOUTH-CENTRAL CHINA
1939-10-06 (0 others)
Designer: Enrico Catanzaro
Starter kit scenario?: Deluxe scenario?:
Balance:
JapaneseChinese
Overview:
During the Sino-Japanese war, Changsha, the provincial capital of Hunan, was an objective of the IJA in three different stages of the conflict. The first attempt to take the city occurred during September and October of 1939. This was the first great urban battle of the war to fall within the timeframe of what is now widely considered to be World War II. In Fall of 1939, to break the stalemate, Japanese General Toshizo Nishio and Lieutenant-General Seishiro Itagaki, of the ‘Japanese Expeditionary Forces to China’, set out to capture Changsha. The Japanese 101st and 106th Divisions were deployed to attack from the East, while the 3rd, 6th, 13th, and 33rd Divisions marched from the North. The IJA needed a great victory by the end of the year to help restore morale after the recent defeats inflicted on them by the Russians in Mongolia. After heavy fighting, the Japanese finally entered the city on September 29, 1939. But the Chinese soon could counter-attack with enough force that they were able to cut the supply lines of the Japanese force. A week later, the Japanese found themselves isolated and encircled, with little hope of forcing their way past the blocking Chinese forces and reaching the safety of their friendly lines.Attacker: Japanese (58th Infantry Regiment, 26th Infantry Brigade, 13th Division)
Defender: Chinese (20th Corps, 27th Army Group)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:14.0 D:15.5 |
AFVs: A:2 Type 89B CHI-RO x 2 |
AFVs: D:2 BA-6(r) x 2 |
Guns: A:0 D:1 7.5cm Krupp M08 |
Misc Rules: |
Map Board(s): |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2024-08-24 | (D) Jobbo Fett | vs | RootinPutin | Chinese win | An absolutely disgusting showing from the dice led to a blowout for the Chinese. Not a single IFT roll was above 8, and the Japanese couldn't mirror that for their MCs. I felt I had to leave the rating at 5/Average because after Japanese Turn 3 they'd lost ao many troops that it didn't feel like any further progress could be made. I still like the concept of the scenario and the mechanics it has, but it was a frustrating thing to see the dice go one way and one way only. | ||
2022-11-18 | (D) David Ramsey | vs | Toby Pilling | Japanese win | Both went for a bid of Japanese needing the minimum of 5 points to win, and they managed both tanks and 2 half squads off, needing to destroy both ACs on the last turn which the Japanese managed, We played with an incorrect scenario card stating Chinese could set up on the top half of the top board rather than the bottom half so that may make a difference. |
Action | Date |
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Jobbo_Fett Added a playing | 2024-08-25 14:39:50 |
hoxson1 Modified the overlays | 2023-08-23 19:26:22 |
hoxson1 Uploaded the Board image | 2023-08-23 19:23:58 |
Dave Added a playing | 2022-12-01 17:19:02 |
hoxson1 Uploaded an Image | 2022-11-29 17:37:09 |
File | Description | User | Views |
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(jap-redchina.png) | Image | hoxson1 | 441 |
(leaving changsa map.png) | Map Image | hoxson1 | 422 |
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