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Comfortably Numb ETO (id:#65839)
(HazMo Scenario Pack 3: City of Steel ID: HazMo24)   [next]   [previous]
The Red October Factory, USSR 1942-10-24 (14 others)
HS12: Chesty's Turn (HSASL 1 - Operation Watchtower)
DR 7: Devil's Garden (Desert Rats Scenario Pack)
RBF-43: Blood Factory (Recon by Fire! #4)
VotG15: Perfected in Battle (HASL 7 - Valor of the Guards)
AK 4: January Breached (Afrikakorps - AK001 El Alamein)
AK 88: Teufelgarten (Afrikakorps - AK011 Hellfire Pass and Beyond)
BRV2b: The Mines of February (March Madness '99 Supplemental: British Rare Vehicles Pack)
FT238: El Himeimat Ridge (Franc-Tireur #14)
#4: Folgore Alamo (Deir El Munassib: The Battle of El Alamein 1942)
#9: Mine Boxes (Deir El Munassib: The Battle of El Alamein 1942)
RB#35: Gully Grind (Stalingrad Baby Bounce 2)
RB#47: March Battalions (Stalingrad Baby Bounce 3)
HazMo25: The Trial (HazMo Scenario Pack 3: City of Steel)
BRV2b: The Mines of February (March Madness `99 Supplemental: British Rare Vehicles Pack)
Designer: Chad Cummins
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
50%

Overview:

SCENARIO CARD is below under User Files . . . .The opening assault on the Red October Factory complex the day before gained valuable ground. Although nearing the point of exhaustion, the Germans were determined to push forward in an effort to capture their original objectives and drive the Russians all the way to the Volga. The Russians, desperate to prevent the 62nd army from being cut in half, counterattacked in the south in order to buy the time needed to ferry the rest of the 39th Guards across the river.
Attacker: German (Infanterie-Regiment 212, Sturmgeschültz-Abteilung 244 and the 179th Infanterie-Division)
Defender: Russian (112th Guards Rifle Regiment, 39th Guards Rifle Division and Factory Militia)  
8 turns
    Players: 2     OBA: Russian     Night: No
Unit Counts:
Squads: A:20.0 D:24.0
AFVs: A:5
StuG IIIG
StuG IIIB
PSW 222(L) x 2
SPW 251/1

AFVs: D:2
T-34 M41 x 2

Guns: A:0
PzB 39 ATR x 2
D:2
45mm PTP obr. 42
45mm PTP obr. 32
PTRD-41 ATR x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Gutted Factories (O5.5), Sewer (B8) and Kindling (B25.11) N/A. A: Air Support (E7) 1DB
Map Board(s):
MMP: RO Show/hide map dependencies
PublicationBoard
HASL 10b - Red OctoberMMP: RO
HASL 10a - Red FactoriesMMP: RO
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-11-04(D) Lee Hyde vs Joseph Armold Russian winThoroughly enjoyable despite being an Urban slugfest. Good practice with moving vehicles in bypass, a little OBA although didn't use it in this game. Add in the Stuka for some extra fun too. Germans struggled with the dice Gods in this one, pretty much from the start. Russians clung to the Stone buildings on the West Side for way longer than anticipated, despite eventually succumbing. Stuka was unlucky but caused some delay with its PIN results even if it didn't hit anything. One Stug charged into the Gully, gunned the engine back out to get in front of the T34's, and rolled Snakes on the Bounding Fire to takeout one T34 which was the highlight of German play. Unfortunately the other T34 rolled its own Snakes next fire phase to leave the Stug a burning wreck. Russians got their 9 Stone Building ground locations in T6 CCPh, upon which the Germans conceded.
2026-03-28(D) Chuck Hammond vs Chad Cummins German winI had the upper hand until Chad's kill stack with the 9-2 just went OFF!
Congrats to him on the win, though. He was taking it on the chin for most of the game.
2024-08-01(D) Jeff B vs Magnus Rimvall Russian win9.5 hrsThe onboard Russians must hold out as best they can until their substantial reinforcements enter the fray. The commissars will be instrumental in assisting this cause. And, of course, maintaining concealment as much as possible should be a priority. Turn 2 saw the Germans grab their first building in J31, but mostly the Russians were staunch. Knocking the German sniper out made taking even pot shots attractive if given the opportunity. Turn 3 saw the Germans grab the big building next door, and a building in the center, but the Russians still clung to western buildings. Retaking the big building in the east would prove to be a simple task for the Russians, as being next to the board edge with their concealed 628s, hero, and 9-2 allowed them easy access to wipe out the Germans in CC. The T-34s were relatively unstoppable too, knocking out an AC as they drove west to situate themselves for the sure fight that would take place here in the endgame. Turn 4 finally saw the Germans take full control of the western buildings, but a StuG fell in the east to the 9-2 and company, and they were all but booted from this sector entirely. The Stuka of course set its sights on taking out one of the T-34s with its bomb, succeeding. Turn 5 saw the Germans ground to dust before the inexorable advance of the Russians. It would all come down to how long they could hold out in the west, but it was really a foregone conclusion of when they would fall rather than if. German bodies continued to pile up with more of the same on Turn 6, but they still managed to maintain control. Turn 7 was low on actual casualties, but the Germans were down to two GO HS and a 8-1, as the Russians took back one hex of the big building. With the writing on the wall the Germans threw in the towel. Perhaps if you're a huge fan of Stalingrad fighting you'll enjoy this, but I found it to be exceedingly boring.
2023-04-09(A) Dave Mareske vs Donald Holland German wineASL Open round 3
2022-10-05(D) John Garlic vs John McDiarmid Russian win2022 ASLOK XXXV
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ActionDate
Someone Uploaded an Image2026-11-05 02:53:23
Someone Linked the scenario to ROAR2026-11-05 02:51:15
Someone Added a playing2026-11-04 00:23:06
Someone Added a playing2026-04-02 00:16:59
Someone Modified the gps location2024-12-13 22:53:16
FileDescriptionUserViews
VASL Scenario Setup (HazMo 24 Comfortably Numb v667.vsav)VASL SetupTuruk1347
(IMG_3502.png)ImageHutch3
(Hazmo24 Comfortably Numb.pdf)Misc.Hutch1633
(comfort numb small map.png)Map Imagehoxson11741
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Statistics:
Avg Rating: 7.29Votes: 7
Views: 0
To-Play list count: 0
Estimated Play time: 11.2 hours
Recorded Games: 8
Archive recorded plays:
German4
Russian4
Drawn:0

ROAR Data: (as of today)
Comfortably Numb [Confirmed]
[A] German 4
[D] Russian 4
All Rights Reserved. (c)2022 Dave Ramsey.