Totsugeki! CBI (id:#65600)
See Also: Totsugeki! by Avalon Hill Totsugeki! by ASL Digest Totsugeki! by Multi-Man PublishingNear Kantau, Burma
1944-01-10 (3 others)
A 60: Totsugeki! (AH:ASL Annual `93a)
ATL 92.3: Totsugeki! (ASL Digest # 3.02)
153: Totsugeki! (ASL 13 - Rising Sun)
ATL 92.3: Totsugeki! (ASL Digest # 3.02)
153: Totsugeki! (ASL 13 - Rising Sun)
Designer: Guy Chaney
Starter kit scenario?: Deluxe scenario?:
Balance:
JapaneseChinese
Overview:
An encircling force, the Chinese 114th Regiment with the 6th Field Artillery Battery, was sent circling south to cross the River Tanai at Kantau. The Chinese regiment collided with the Japanese in a series of sharp actions along two small creeks. The jungle made it difficult for the Chinese to organize and coordinate their attacks; the supporting 6th Battery could not even take part until fields of fire were cut. But as this arduous task was underway, infiltrating parties of the Japanese 55th Infantry Regiment surrounded the battery. The 3/114th, charged with supporting the guns, was split into four fragments, no two of them in contact. The Chinese gunners were forced to fight to save their guns, and themselves, alone.Attacker: Japanese (55th Infantry Regiment)
Defender: Chinese (6th Field Artillery Battery, 38th Division)
6.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:11.0 D:15.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 Type 89 Heavy Grenade-Launcher D:3 M1A1 75mm Pack Howitzer x 3 |
Misc Rules: | PTO (G.1), LJ (G2.1). Kindling (B25.11) N/A, Guns unconcealed, not Emplaced, may not move. |
Map Board(s): |
Publication | Board |
---|---|
ASL 13 - Rising Sun | 37 |
ASL 13 - Rising Sun (2021) | 37 |
ASL 8 - Code of Bushido | 37 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2025-01-24 | (A) Jon Jaramillo | vs | Brett Snyder | Chinese win | 3 hrs | My first foray into PTO and the Japanese so I made a lot of mistakes with them early. I ended up getting a foothold down the left edge and from there was able to launch several Banzai attacks. I eliminated the first gun and had the second gun's crew routing away, but in turns 6 and 7 my attack bogged down as Brett had chosen to gain concealment and popped out a concealed HIP stack to defend the last gun. My AFPh TPB shots fell flat and it became apparent that there was no way I was going to capture the last gun even if everything went perfect so I conceded rather than play out of the last few phases. Excellent game, very tight all the way to the end. I can see why this scenario appears to be so well balanced. |
Action | Date |
---|---|
tatumjonj Added a playing | 2025-01-25 23:58:08 |
Hutch Modified the gps location | 2025-01-10 11:08:17 |
Hutch Modified the gps location | 2025-01-10 11:07:10 |
Ahriman667 Uploaded a VASL file | 2024-02-13 12:05:16 |
hoxson1 Linked the scenario to ROAR | 2021-11-24 00:06:44 |
File | Description | User | Views |
---|---|---|---|
Scenario setup (ASL 153 Totsugeki.vsav) | VASL Setup | Ahriman667 | 406 |
(jap-kmt.png) | Image | hoxson1 | 703 |
(totsugeki VASL batisse.png) | Map Image | hoxson1 | 731 |
Description | Uploaded by |
---|
Title | Author | Date |
---|
Description | Uploaded by |
---|