Left Behind ETO (id:#65452)
See Also: Those Left Behind by Heat of BattleDubysa Bridgehead, Lithuania
1941-06-24 (24 others)
34: A New Kind of Foe (ASL 4 - Partisan!)
HP13: Radio Wars (Hero PAX 2: Eastern Front Hero Fest)
OAF10: The Struggle Begins: Panzers at Rasienai (OAF Pack 1)
RBF11: Gut Check (Recon by Fire! #2)
KE 2: The Dreadnought of Rasyeinyia (March Madness `97 Pack)
FT 51: Harmless Steel (From The Cellar Pack # 1)
O110.2: The Dreadnought (On All Fronts #110)
CH 175: Escape Hatch (Critical Hit # 7.3)
FrF19: About His Shadowy Sides (Friendly Fire Pack 3)
RetroPak#8: Daugava Drubbing (Retro Pak I)
ESG #74: Scorpions in a Bottle (Dezign Pak 6)
BoF04: About His Shadowy Sides (Best of Friends)
AP93: Best Think Again (ASL Action Pack #10)
RR#3: Knights In Plywood (Russian Rarities 1)
OF 17: Murai State Farm (Ost Front Pack 3: Operation Barbarossa)
JAVA14: Clash at Rossinie (ASL For Fun-LCP)
CHA2: Decimated and Damned (Critical Hit Annual #1)
AP122: Mechanized Sacrifice (ASL Action Pack #13 Oktoberfest XXXII)
34: A New Kind of Foe (ASL 12 - Armies of Oblivion (2nd Edition))
T-TERROR #16: The Struggle Begins (Teutonic Terror 2)
FT315: Stumbling Colossus (From The Cellar Pack #12)
OG #5: 48 Giants (Ostfront Giants)
VV149: Sturm und Drang (Vae Victis # 177)
FT51: Harmless Steel (From The Cellar #13)
HP13: Radio Wars (Hero PAX 2: Eastern Front Hero Fest)
OAF10: The Struggle Begins: Panzers at Rasienai (OAF Pack 1)
RBF11: Gut Check (Recon by Fire! #2)
KE 2: The Dreadnought of Rasyeinyia (March Madness `97 Pack)
FT 51: Harmless Steel (From The Cellar Pack # 1)
O110.2: The Dreadnought (On All Fronts #110)
CH 175: Escape Hatch (Critical Hit # 7.3)
FrF19: About His Shadowy Sides (Friendly Fire Pack 3)
RetroPak#8: Daugava Drubbing (Retro Pak I)
ESG #74: Scorpions in a Bottle (Dezign Pak 6)
BoF04: About His Shadowy Sides (Best of Friends)
AP93: Best Think Again (ASL Action Pack #10)
RR#3: Knights In Plywood (Russian Rarities 1)
OF 17: Murai State Farm (Ost Front Pack 3: Operation Barbarossa)
JAVA14: Clash at Rossinie (ASL For Fun-LCP)
CHA2: Decimated and Damned (Critical Hit Annual #1)
AP122: Mechanized Sacrifice (ASL Action Pack #13 Oktoberfest XXXII)
34: A New Kind of Foe (ASL 12 - Armies of Oblivion (2nd Edition))
T-TERROR #16: The Struggle Begins (Teutonic Terror 2)
FT315: Stumbling Colossus (From The Cellar Pack #12)
OG #5: 48 Giants (Ostfront Giants)
VV149: Sturm und Drang (Vae Victis # 177)
FT51: Harmless Steel (From The Cellar #13)
Designer: Chad Cummins
Starter kit scenario?: Deluxe scenario?:
Balance:
RussianGerman
Overview:
After seizing Raseiniai, Kampfgruppe von Seckendorff continued its eastward advance and established a number of bridgeheads over the Dubysa river. Determined to eliminate this threat and retake the vital crossroads at Raseiniai, the Soviet High Command decided to commit their heavy tank reserves. The appearance of the colossal KV-1 on the battlefield stunned the Germans. Unable to penetrate the KV's thick armor with their anti-tank guns, the Germans dispatched approximately 100 panzers from Colonel Richard Koll's Panzer Regiment 11 to counterattack the advancing Russians. Although the German armor hit the Soviets from the side and rear, they could not stop the behemoths. After sustaining numerous casualties, Col. Koll's remaining panzers were forced to withdraw, leaving the infantry on its own. . .Attacker: Russian (III Soviet Mechanized Corps, 2nd Tank Division)
Defender: German (Kampfgruppe von Seckendorff: Panzer Division 6, Motorcycle Battalion 6, 114th Motorized Infantry Regiment)
7 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:20.0 D:10.0 |
AFVs: A:3 KV-1E x 3 |
AFVs: D:0 |
Guns: A:0 50mm RM obr. 40 D:0 5cm leGrW 36 x 2 |
Misc Rules: | D: A-T Bundles: Daisy Chains (B28.531) |
Map Board(s): |
Publication | Board |
---|---|
ASL 3a - Yanks (2nd Edition) | 18 |
ASL 3a - Yanks (2nd Edition) | 40 |
ASL 3 - Yanks | 18 |
ASL 10 - Croix de Guerre | 40 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2024-04-19 | (D) Larry Rohlfing | vs | Peter Rogneholt | Russian win | |||
2024-04-12 | (A) Craig Renier | vs | Dave Mareske | German win | Touch and go initially. The Russians were able to make great progress on the right. The Russian KVs ran into the roadblock in H9/I10, one being immobilized by a daisy chain. This slowed the progress and the vehicles were no longer able to make a difference. The infantry pressed the attack but ran out of steam climbing the hill. In the end. the Germans won with two hexes still in their control. | ||
2024-04-12 | (D) Dave Mareske | vs | Craig Renier | German win | Close scenario as the Russian made steady progress but ran out of gas at the end failing to get two hexes of the hill. Tanks were diverted from their main target by the roadblock and a successful Daisy Chain use. | ||
2024-04-11 | (D) Craig Renier | vs | Gustav Lidemyr | German win | The initial Russian attack was immediately stymied by accurate defensive fire. The Russian center struggled to recover. The Russian right made better progress, but were still help back by a stalwart German HS and another full squad. The AFVs flanked the German right, setting up to fire on the hill top. However, the Russian progress was so far behind, the Russians conceded by Turn 4. | ||
2023-01-11 | (D) Andy Bagley | vs | Neil Brunger | German win | Great scenario, very close game which went down to the final Russian turn. The luck swung both ways: Germans got of to a great start when the Russians entered en masse from the south-west corner, and a German MMG in the hilltop building went on a long-range rate tear, taking out about 4 squads. Then the Russian shifted their attack to the centre, and my German withdrawal to the hill was far from orderly - not many blind hexes to Russians on Level 1 hills, and I took losses. In addition, a berserk Russian squad proved almost unstoppable, distracting a lot of German firepower before he finally died in CC. The Russians then stormed the hill, surviving many MCs and I thought I was done for. I nearly resigned, but tried a last shot with my 9-1 leader + one squad going into CC at 1-2 against two Russian squads and a commissar who were CX. I got the ambush and got the kill - now the Russian were running out of men, and their tank which entered the hilltop building fell through the floor, which also helped me a lot. In the end, the Russians couldn't quite get to the last hilltop hex they needed to win, so a German victory by the narrowest of margins. |
Action | Date |
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Hutch Modified the misc. rules | 2024-12-12 22:31:21 |
Hutch Modified the Unit Elements | 2024-12-12 22:29:40 |
Hutch Modified the gps location | 2024-12-12 22:29:10 |
Turuk Uploaded a VASL file | 2024-07-09 20:01:51 |
Larry Added a playing | 2024-06-16 11:55:33 |
File | Description | User | Views |
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VASL Scenario Setup (HazMo 7 Left Behind v667.vsav) | VASL Setup | Turuk | 231 |
(!sov-germ.png) | Image | hoxson1 | 719 |
(KV-1E left behind pic.png) | Image | hoxson1 | 480 |
Left Behind (Hazmo7) - Map Image (Hazmo7.png) | Map Image | Chuck | 716 |
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