The Maastricht Bridges ETO (id:#65177)
Maastricht, Holland
1940-05-11 (34 others)
46: Birds of Prey (ASL 6 - The Last Hurrah (2nd Edition))
J40: Might Makes Right (ASL Journal # 3)
J41: By Ourselves (ASL Journal # 3)
NEWS65: Frontal Collision (ASL News # 31)
G1b: Paper Line (Internet)
VHN6: Battling for Belgium (Critical Hit # 7.1)
GTF 1: Caught Napping (Gembloux: The Feint)
RBF 5: Paper Line (Recon by Fire! #1)
GD 3: Textbook Attack (Grossdeutschland Pack 1 - The Early Years)
O94.1: The Glory Bridge (On All Fronts # 94)
VV15: Piege a Marche (Vae Victis # 20)
V03: Assault on a Queen (View From the Trenches # 7)
FT 89: Too Little, My Friend ... (Franc-Tireur #11)
45: Below the Belt (Dezign Pak 4)
U18: Assault on a Queen (Turning the Tide)
46: Birds of Prey (ASL 11 - Doomed Battalions (3rd Edition))
ATF1: Paper Line (HOB's All Time Favorites)
SP207: Resiste et Mords (Schwerpunkt #18)
ESG97: Foot in the Door (Dezign Pak 8)
GTF 1: Caught Napping (Gembloux II)
VHN 6: Battling for Belgium (Facing the Blitz II)
RPT81: Garski's Fusillade (Rally Point # 9)
BWN 2: The Veluwe (Blitzkrieg in the West - Northern Campaign)
BWN 3: Schweiss Spart Blut (Blitzkrieg in the West - Northern Campaign)
MM15: Crossroads at Suxy (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB134: March on Marche (Dispatches from the Bunker #43)
SP 271: Zwarts' Madhouse (Schwerpunkt #23)
DN01: Prelude: Chabrehez (ASL 10a - Croix de Guerre)
BWC-8: Rearguard Action (Blitzkrieg in the West - Central Campaign)
BWC-9: Holding The Line (Blitzkrieg in the West - Central Campaign)
BG7: Suxy Riders (Covered)
ASLN65: Frontal Collision (Critical Hit #8.2)
46: Birds of Prey (ASL 11a - Doomed Battalions (4th Edition))
Q38: Belgian Bottleneck (Quick 6 Scenario Pack VII)
J40: Might Makes Right (ASL Journal # 3)
J41: By Ourselves (ASL Journal # 3)
NEWS65: Frontal Collision (ASL News # 31)
G1b: Paper Line (Internet)
VHN6: Battling for Belgium (Critical Hit # 7.1)
GTF 1: Caught Napping (Gembloux: The Feint)
RBF 5: Paper Line (Recon by Fire! #1)
GD 3: Textbook Attack (Grossdeutschland Pack 1 - The Early Years)
O94.1: The Glory Bridge (On All Fronts # 94)
VV15: Piege a Marche (Vae Victis # 20)
V03: Assault on a Queen (View From the Trenches # 7)
FT 89: Too Little, My Friend ... (Franc-Tireur #11)
45: Below the Belt (Dezign Pak 4)
U18: Assault on a Queen (Turning the Tide)
46: Birds of Prey (ASL 11 - Doomed Battalions (3rd Edition))
ATF1: Paper Line (HOB's All Time Favorites)
SP207: Resiste et Mords (Schwerpunkt #18)
ESG97: Foot in the Door (Dezign Pak 8)
GTF 1: Caught Napping (Gembloux II)
VHN 6: Battling for Belgium (Facing the Blitz II)
RPT81: Garski's Fusillade (Rally Point # 9)
BWN 2: The Veluwe (Blitzkrieg in the West - Northern Campaign)
BWN 3: Schweiss Spart Blut (Blitzkrieg in the West - Northern Campaign)
MM15: Crossroads at Suxy (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB134: March on Marche (Dispatches from the Bunker #43)
SP 271: Zwarts' Madhouse (Schwerpunkt #23)
DN01: Prelude: Chabrehez (ASL 10a - Croix de Guerre)
BWC-8: Rearguard Action (Blitzkrieg in the West - Central Campaign)
BWC-9: Holding The Line (Blitzkrieg in the West - Central Campaign)
BG7: Suxy Riders (Covered)
ASLN65: Frontal Collision (Critical Hit #8.2)
46: Birds of Prey (ASL 11a - Doomed Battalions (4th Edition))
Q38: Belgian Bottleneck (Quick 6 Scenario Pack VII)
Designer: George Kelln
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanDutch
Overview:
The initial goal was to capture the bridges over Maas River intact. Overhead, gliders laden with engineers silently descended on Fort Eben-Emael and the bridges across the nearby Albert Canal. The roar of motorcycles and armoured cars filled the sleepy streets of Maastricht, as reconnaissance units raced westwards, hoping to capture the bridges before the Dutch could destroy them.Attacker: German (7 Aufklarungsabteilung)
Defender: Dutch (1st Battalion, 37th Infantry Regiment)
6 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:6.0 D:9.5 |
AFVs: A:0 Motorcycle w/Sidecar x 6 |
AFVs: D:0 |
Guns: A:0 D:0 Solothurn s/18-1100 |
Misc Rules: | Variable OoB |
Map Board(s): |
Publication | Board |
---|---|
ASL 12 - Armies of Oblivion | 51 |
ASL 12 - Armies of Oblivion (2nd Edition) | 51 |
ASL 1 - Beyond Valor (1st Edition) | 23 |
ASL 1 - Beyond Valor (2nd Edition) | 23 |
ASL 1 - Beyond Valor (3rd Edition) | 23 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2024-02-12 | (D) David Garvin | vs | Nick Faryna | German win | |||
2021-01-25 | (A) O Ramaille | vs | Macari Samuel | Dutch win | The Germans got the two 6-rad PSW231 (not the best armored cars). The recon motorcycles quickly fell to the bullets of the inexperienced Dutch. A PSW231 drove to one of the bridge but was quickly destroyed by an ATR thereafter. The infantry German dismounted and attacked the Northern building block near the bridge. But the defending Dutch MMG defended stubbornedly. The last German armored car did not survive another shot by the ATR. Whereas the Dutch took position to defend the bridges, the German launched their last assault. First a halfsquad motorcyclists drove among the Dutch troops and was killed just in front of the Northern bridge. Then a motorcyclist squad quickly drove to the other bridge, dodged several defensive fire but failed the last NMC result and at this moment victory escaped the Germans. The last German troops assaulted the Dutch infantry to cause some casualties. A major Dutch victory. | ||
2021-01-25 | (D) Macari Samuel | vs | O Ramaille | Dutch win | |||
2020-08-29 | (D) Gordon Jupp | vs | Derek Cox | Dutch win | Well, talk about highs and lows....By T3 I was about ready to throw in the towel...My ATR crew was dead, I had lost 2 1/2 squads as prisoners and not even a MC on the Germans...then it all swung, the German left flank attack was completey broken, isolated and eventually surrendered, the ATR was picked up by a squad and took out one of the AC; a MMG took the other!. On the last turn it was a rush for a bridge by the German 9-1 and a squad - leader broke , squad goes berserk and heads for the factory rather than the bridge! A lone half squad makes it to the bridge but in the Dutch T6 is is broken and captured - max win for the Dutch! Bizarre.... :) We are playing the Campaign, be interesting to see how it devlops from here... | ||
2020-08-06 | (A) Indy Lagu | vs | Rob Oler | German win | As promised, Rob and I played this again with me as the Germans. This time, it was a German win. As I did, Rob setup evenly across the board with his MMG a bit further behind. Here are some differences in our two playings: I used motorcycles to get my troops close to his first line of defence, and did not risk any residual. Rob was more aggressive and we both think it cost him dearly. When I defended, I made sure to get an MMG across the canal. Rob had that in mind, but was unable to do that. Rob had the 75L AA gun; it flamed one German AC, and that gave me a bit of smoke cover to get to a bridge. It was a German win. I managed to get onto one of the bridges in my last player turn. Rob was unable in his half of turn 6 to dislodge me. We both like the variable OB, and felt this playing was more indicative of the way this scenario should go. I gave it a 5 last time because of the very bad luck Rob had early on that really scuttled his chances. My play, initially, was a bit more cautious and it seemed to pay off. We would both recommend this scenario. I would be happy to play it again. |
Action | Date |
---|---|
Hutch Modified the misc. rules | 2024-08-08 10:57:15 |
Hutch Modified the Attacker's AFVs | 2024-08-08 10:55:34 |
Hutch Modified the unit counts | 2024-08-08 10:55:33 |
von Garvin Added a playing | 2024-02-13 00:41:10 |
hoxson1 Linked the scenario to ROAR | 2021-07-16 03:54:14 |
File | Description | User | Views |
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(germ-dutch.png) | Image | hoxson1 | 796 |
(germ motorcycle sidecar grime.png) | Image | hoxson1 | 839 |
(maas reinforcements.png) | Image | hoxson1 | 696 |
(maastricht bridge map.png) | Map Image | hoxson1 | 716 |
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