The Road To St. Lô WTO (id:#64680)
See Also: The Road To St. Lô by Multi-Man Publishing The Road to St. Lô by In ContactMartinville Ridge, France
1944-07-16 (10 others)
J72: Cahier Carriers (ASL Journal # 4)
OA01: The Road To St. Lô (Out of the Attic)
CH156: Hill 150 (Critical Hit # 6.4)
OAF8: Attack at Martinville Ridge (OAF Pack 1)
BTB5: Martinville Ridge (Beyond the Beachhead)
IC 1: The Road to St. Lô (In Contact)
O93.2: Counterattack on Martinville Ridge (On All Fronts # 93)
BtB 5: Martinville Ridge (Beyond the Beachhead 2)
BP #18: Horse Sense (Brody Pocket 3)
WO52: Continue the Attack at Once (Winter Offensive Bonus Pack 2025)
OA01: The Road To St. Lô (Out of the Attic)
CH156: Hill 150 (Critical Hit # 6.4)
OAF8: Attack at Martinville Ridge (OAF Pack 1)
BTB5: Martinville Ridge (Beyond the Beachhead)
IC 1: The Road to St. Lô (In Contact)
O93.2: Counterattack on Martinville Ridge (On All Fronts # 93)
BtB 5: Martinville Ridge (Beyond the Beachhead 2)
BP #18: Horse Sense (Brody Pocket 3)
WO52: Continue the Attack at Once (Winter Offensive Bonus Pack 2025)
Designer: Rick Troha
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanAmerican
Overview:
Between the Normandy invasion on D-Day and the Breakout from the hedgerow country during Operation Cobra, there occurred a hard, slow fight moving from hedgerow to hedgerow and from town to town. One of the major objectives of this battle was St. Lo. In the hedgerow country with limited visibility, any small hill took on great importance as it provided vital observation. 116th Infantry had just taken one such hill known as Martinville Ridge and dug in to consolidate. German tactical doctrine called for immediate counterattack before an enemy could reinforce any recently taken position. Martinville Ridge would be no exception.Attacker: German (Fallschirmjäger-Division 3)
Defender: American (1st Battalion, 116th Infantry Regiment, 29th Infantry Division)
6 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:12.0 D:10.5 |
AFVs: A:3 PzKpfw IVH x 3 |
AFVs: D:0 |
Guns: A:0 5cm leGrW 36 D:0 M2 60mm Mortar |
Misc Rules: | Bocage (B9.5)(Bocage on hillside hexes does not exist). A: AFVs: Schuerzen (D11.2) |
Map Board(s): |
Publication | Board |
---|---|
Deluxe Advanced Squad Leader | e-dx |
Deluxe Advanced Squad Leader | f-dx |
Deluxe Advanced Squad Leader | g-dx |
DASL 2 - Hedgerow Hell | e-dx |
DASL 2 - Hedgerow Hell | f-dx |
DASL 2 - Hedgerow Hell | g-dx |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2022-10-25 | (D) A Fifteen | vs | John Garlic | American win | |||
2021-02-03 | (A) Dan Best | vs | Kermit Mullins | German win | |||
2021-02-03 | (D) Kermit Mullins | vs | Dan Best | German win | My Americans got in some early licks with the HMG, but couldn't hit the tanks with Bazookas...only needed a 7 or less and couldn't do it. I did finally get a hit on one tank, but again couldn't roll 7 or less to kill it and instead immobilized it and made it angry. The immobilized tanks then broke both US squad next to it. Dan's grenadiers broker everyone else. I conceded at the start of Turn 3, because all I had left unbroken was the 7-0, 2 x 6-6-6's, a 2-2-7, and a 3-4-6. My mortar broke and was destroyed and all of my bazookas were with broken squads. I was whipped and badly. |
Action | Date |
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Hutch Modified the misc. rules | 2024-09-11 19:45:54 |
A15.4er Added a playing | 2024-06-07 16:10:55 |
Turuk Removed a map | 2024-03-27 20:25:29 |
Turuk Modified the maps | 2024-03-27 20:23:45 |
Hutch Updated the Scenario ID | 2023-03-07 22:30:09 |
File | Description | User | Views |
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(!germ-usa.png) | Image | hoxson1 | 881 |
(Road_to_Saint_Lo.jpg) | Map Image | hoxson1 | 735 |
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