Inainte! ETO (id:#63873)
See Also: Inainte! by Vae VictisFiliberta, Russia
1941-09-26 (3 others)
RBF-26: Flatfooted Cavalry (Recon by Fire! #3)
VV31: Inainte! (Vae Victis # 46)
FE 166: Classic Meeting Engagement (Son of Oblivion Pack)
VV31: Inainte! (Vae Victis # 46)
FE 166: Classic Meeting Engagement (Son of Oblivion Pack)
Designer: Philippe Naud
Starter kit scenario?: Deluxe scenario?:
Balance:
RomanianRussian
Overview:
During the end of September 1941, troops of the 3rd Romanian Army, reinforced by some German divisions, setup in the steppe of Nogaï, between the Dniepr and the Black Sea. Axis units were decimated and prepared to bear the brunt of a vast Soviet counter attack. Nevertheless, they performed local attacks in order to consolidate their positions. Calarasi 2nd Regiment of the 8th Cavalry Brigade received the order to take the hamlet of Filiberta in order to protect a nearby German division. On 26th September, after a heavy artillery preparation, the 2nd Calarasi, led by its 2nd squadron, mounted an assault.Attacker: Romanian (Elements 2nd Squadron, Calarasi 2nd Regiment, 8th Cavalry Brigade)
Defender: Russian (Elements of Marine Detachment "Pariskaya Kommuna")
6.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:13.0 D:7.5 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | Treat Hill 18P1 as Level 0 OG |
Map Board(s): |
Publication | Board |
---|---|
ASL 3a - Yanks (2nd Edition) | 17 |
ASL 3a - Yanks (2nd Edition) | 18 |
ASL 3 - Yanks | 17 |
ASL 3 - Yanks | 18 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2024-11-30 | (D) O Ramaille | vs | Macari Samuel | Russian win | The Romanians progressed in two wings towards the village, hidden by the hills around. Despite some Russian fire, the Romanians crossed the hills without much worries. In the Northern building, the Russian became fanatic and held back several attackers. In the center, the Russian commissar had to take cover from the mortar fire and a pair of MGs. Russian fire was unable to prevent the Romanians to advance. And on the opposite, Romanian fire was accurate breaking several units. Fortunately, the commissar Piotr woke up and rallied a pair of Russian squads. They took back a building and unexpectedly prevent the Romanians to get a foothold in the center of the village. A final Russian victory, but it could have ended both ways. The results of critical DR at some key turning points of the scenarios can dramatically change the outcome. | ||
2024-08-03 | (D) Dan Best | vs | Kermit Mullins | Romanian win | |||
2024-08-03 | (A) Kermit Mullins | vs | Dan Best | Romanian win | Romanians set up a central base of fire on the back hill and then sent assault platoons around either flank. Romanians managed to close with the village without suffering many losses and secured six building at game end for the win. | ||
2023-08-18 | (D) Tuomo Lukkari | vs | Olli-Pekka Kiukkonen | Russian win | [Imported from ROAR] | ||
2023-07-26 | (A) Richard Jenulis | vs | Dennis Hess | Romanian win | This is a good infantry only scenario. The Romanians had more time than I anticipated to get into the village. The Russians need to take advantage of their range before the Romanians close. The brittle ELR and an early breakdown of the Russian MMG on a (greedy) ROF shot helped. Dennis knew better, and even called the breakdown. :) |
Action | Date |
---|---|
Prairial Rated the scenario | 2024-12-03 20:02:21 |
lt_steiner Added a playing | 2024-11-30 19:05:27 |
grumblejones Added a playing | 2024-08-03 23:56:36 |
Danno Added a playing | 2024-08-03 23:52:42 |
RJenulis Added a playing | 2023-07-28 00:54:20 |
File | Description | User | Views |
---|---|---|---|
(roman-russ.png) | Image | hoxson1 | 862 |
(iante map.png) | Map Image | hoxson1 | 608 |
Description | Uploaded by |
---|
Title | Author | Date |
---|
Description | Uploaded by |
---|