Shoot-N-Scoot WTO (id:#62803)
See Also: Shoot-N-Scoot by Avalon HillRocherath, Belgium
1944-12-18 (20 others)
J88: Escape to Wiltz (ASL Journal # 5)
P: The Road to Wiltz (AH:The General # 26.1)
G29: Shoot-N-Scoot (AH:The General # 30.4)
G41: Jabo! (AH:The General # 31.5)
JR 1: Peiper's Prelude (Internet)
CH 60: Return to Luxembourg (Critical Hit # 3.1)
SP85: The McCown Encounter (Schwerpunkt # 8)
SP86: Bridge at Stavelot (Schwerpunkt # 8)
MP10: Tripwire (Melee Pack II)
JW 01: Deutsche Banzai (German Banzai) (Assurbanipal)
FoW 2: Un Pont Sur l’Amblève (Frog of War Magazine # 2)
FT178: Niederburg Farmhouse (From The Cellar Pack # 7)
LC-W1: Brushed Back (ASL For Fun-LCP)
FT271: The Lock of Colmar (From The Cellar Pack # 9)
DCRB 06: "Who's in Command Here?" (Red Banner 2019 Q3 Summer)
KR#5: Deathtrap For Panzers (Krinkelt-Rocherath)
KR#3: Lausdell Mad Minute (Krinkelt-Rocherath)
FT322: Last Desperate Gamble (From The Cellar Pack #12)
CH 60: Return To Luxembourg (Critical Hit #3.1 2022 Reprint)
ASLN Bonus: The Road To Erpeldange (Critical Hit #8.2)
P: The Road to Wiltz (AH:The General # 26.1)
G29: Shoot-N-Scoot (AH:The General # 30.4)
G41: Jabo! (AH:The General # 31.5)
JR 1: Peiper's Prelude (Internet)
CH 60: Return to Luxembourg (Critical Hit # 3.1)
SP85: The McCown Encounter (Schwerpunkt # 8)
SP86: Bridge at Stavelot (Schwerpunkt # 8)
MP10: Tripwire (Melee Pack II)
JW 01: Deutsche Banzai (German Banzai) (Assurbanipal)
FoW 2: Un Pont Sur l’Amblève (Frog of War Magazine # 2)
FT178: Niederburg Farmhouse (From The Cellar Pack # 7)
LC-W1: Brushed Back (ASL For Fun-LCP)
FT271: The Lock of Colmar (From The Cellar Pack # 9)
DCRB 06: "Who's in Command Here?" (Red Banner 2019 Q3 Summer)
KR#5: Deathtrap For Panzers (Krinkelt-Rocherath)
KR#3: Lausdell Mad Minute (Krinkelt-Rocherath)
FT322: Last Desperate Gamble (From The Cellar Pack #12)
CH 60: Return To Luxembourg (Critical Hit #3.1 2022 Reprint)
ASLN Bonus: The Road To Erpeldange (Critical Hit #8.2)
Designer: Pete Shelling
Starter kit scenario?: Deluxe scenario?:
Balance:
German (SS)American
Overview:
In the opening moves of the Ardennes offensive it would be imperative for Dietrich's 6th SS Panzer Armee to make big gains early. Unfortunately, this would mean driving the 1st SS and 12th SS Panzer Divisions and the 277 Volksgrenadiers Division through some of the roughest terrain in the Ardennes. The American 2nd and 99th Infantry Divisions, one tired and battered, the other inexperienced, would take the brunt of the German attack along the Elsenborn ridge. Elements of these two divisions entrenched in the twin villages of Rocherath-Krikelt, and in the nearby village of Wirtzfeld, would see almost constant action throughout the first week of Wacht am Rhein.Attacker: German (SS) (SS-Panzer-Division 12 "Hitlerjugend")
Defender: American (1st Battalion, 38th Infantry Regiment, 2nd Infantry Division and 644th Tank Destroyer Battalion with 741st Tank Battalion)
8.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:14.0 D:16.5 |
AFVs: A:13 PzKpfw VG x 6 JgdPz IV(L) x 2 SPW 251/10 SPW 251/1 x 4 |
AFVs: D:10 M4A3(76)W x 2 M10 GMC x 4 M8 M20 M3 ht x 2 Jeep x 2 |
Guns: A:0 D:1 M1 57mm AT Gun |
Misc Rules: | Mist LV, Stone Buildings, Water obstacles are Frigid, Bldg hex 12R7 is Marketplace |
Map Board(s): |
Publication | Board |
---|---|
ASL 5a - For King and Country | 12 |
ASL 10a - Croix de Guerre | 42 |
ASL Action Pack # 3 Few Returned | 42 |
ASL Action Pack # 1 | 42 |
Overlays: | X12 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2024-05-15 | (D) Andy Goldin | vs | Jason Burnette | American win | Great scenario if, as the American defender, you can consistently roll "5" or less on your APCR checks, otherwise it's going to be very challenging. Jason attacked across both boards. In the south, he ran into my infantry and AT mine ambushes, where, over a few turns, I knocked out all of his halftracks. In the center and north of the map, where Jason made his armor attack, my M10s got exactly one APCR round off, destroying a JgPz, while my hidden ATG got a flank shot on a Panther, knocking it out as well. This made the exit victory condition impossible, so Jason had to take the village. The effective strategy for me was to use my OBA to destroy his infantry as they moved across the open area and woods to get to the village. By the beginning of Turn 6 I had eliminated over half his infantry (thanks to my artillerymen and effective small arms fire), at which point Jason believed he no longer had sufficient infantry to take and hold the victory buildings, so he conceded. Even so, Americans suffered substantial losses, losing all of the M10s and the M8. The Shermans stayed alive only by moving around alot ('scooting') and a suicidal sacrifice play by the reinforcing halftrack. I thought it important to keep them alive to retain the threat of eliminating another Panther. This scenario easily could have gone either way, as at that time he conceded, Jason had plenty of tanks remaining to shoot up and eliminate my infantry in buildings due to failure to rout. Timely and (mostly) accurate artillery fire was essential in scoring this as a 'win'. | ||
2024-04-06 | (D) fabio aliprandi | vs | * | Draw | |||
2022-10-09 | (A) Jonathan Kapleau | vs | Duenskie, Ron | American win | |||
2022-03-08 | (D) John Garlic | vs | Patrick Palma | German (SS) win | [Imported from ROAR] | ||
2022-03-05 | (A) Dan Best | vs | Kermit Mullins | American win |
Action | Date |
---|---|
aokigaryou Modified the unit counts | 2024-11-12 22:46:16 |
Turuk Modified the gps location | 2024-06-07 12:16:42 |
Agoldin Uploaded an AAR | 2024-05-16 15:17:02 |
Agoldin Added a playing | 2024-05-16 15:11:19 |
Agoldin Rated the scenario | 2024-05-16 03:41:35 |
File | Description | User | Views |
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Turn6-End of Game (ShootnScoot.jpg) | After Action Report | Agoldin | 362 |
(ASL192 Shoot-N-Scoot No VC No SSR No Pics v661.vsav) | VASL Setup | von Marwitz | 1032 |
In the village of Rocherath, Panthers knocked out in the village heading south down the main street (rocherath.png) | Image | hoxson1 | 1237 |
(shoot scoot Batisse VASL.jpg) | Image | hoxson1 | 1173 |
(!ss-usa new.png) | Image | hoxson1 | 900 |
(ASL192_map_with_SSRs_and_overlay.png) | Map Image | hoxson1 | 1155 |
VASL 6.4 map image (192_VASL_Map.jpg) | Map Image | mtrodgers99 | 1217 |
(ASL192 Shoot-N-Scoot Scenario Archive v661.jpg) | Map Image | von Marwitz | 913 |
Description | Uploaded by |
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Location
Images
In the village of Rocherath, Panthers knocked out in the village heading south down the main street
Statistics: | |
Avg Rating: 6.67 | Votes: 12 |
Views: | 5891 |
To-Play list count: | 2 |
Estimated Play time: | 14 hours |
Recorded Games: | 11 |
Archive recorded plays: | ||
German (SS) | 4 | |
American | 6 | |
Drawn: | 1 |
ROAR Data: (as of today) Shoot-N-Scoot [Confirmed] |
[A] German | 9 |
[D] American | 7 |