Gavin's Gamble WTO (id:#62787)
See Also: Gavin's Gamble by Avalon HillNijmegen, The Netherlands
1944-09-20 (50 others)
25: Gavin's Gamble (ASL 3 - Yanks)
ABtF07: Among the Bravest (HASL 6 - A Bridge Too Far)
ABtF08: God Save the King! (HASL 6 - A Bridge Too Far)
U04: Climax at Nijmegen Bridge (G.I.'s Dozen)
TB 6: Grinding Forward (Arnhem: The Third Bridge (1st Ed.))
TB 7: Damn and Blast (Arnhem: The Third Bridge (1st Ed.))
TB 8: The End? (Arnhem: The Third Bridge (1st Ed.))
CH 51: The Sonnenburg Hotel (Critical Hit # 3.1)
Z23: Setting the Woods on Fire (Rout Report # 5.2)
AL01: It's Hardly Fair (Fanatic Enterprises: Internet)
GSTK 2: House G (God Save the King)
GSTK 6: Block by Bloody Block (God Save the King)
RBF 8: Germeter by Meter (Recon by Fire! #1)
TOT 40: Ring of Fire (Time on Target # 3)
O74.1: Running a Mook (On All Fronts # 74)
SP131: Pocket Panzers (Schwerpunkt #11)
TAC9: Stutzpunkt Lezongar (Tactiques # 1)
SC12: Climax at Nijmegen Bridge (ASL Digest # 3.07)
JF 9: Among the Bravest of the Brave (Jitter Fire III)
NEV1: Making a Break for It (Nor'easter V)
SP141: Broken Beek (Schwerpunkt #12)
S23: Monty's Gamble (ASL Starter Kit #3)
3: Piercing the Veil (Witches Cauldron: Oosterbeek Perimeter)
4: Stand and Die (Witches Cauldron: Oosterbeek Perimeter)
5: Till the Woods Run Red (Witches Cauldron: Oosterbeek Perimeter)
WO04: I Don't Like Retreating (Winter Offensive Bonus Pack 2011)
ATB6: Grinding Forward (Arnhem: The Third Bridge (4th Ed.))
ATB7: Damn and Blast (Arnhem: The Third Bridge (4th Ed.))
ATB8: The End of the 2nd Battalion (Arnhem: The Third Bridge (4th Ed.))
FT173: A Misstep in Lorraine (From The Cellar Pack # 7)
J155: It's Hardly Fair (ASL Journal #10)
BBD # 3: Piercing The Veil (Brave But Doomed)
BBD # 4: Stand And Die (Brave But Doomed)
BBD # 5: Until The Woods Run Red (Brave But Doomed)
GJ101: Van Lennepweg’s Garden (Grumble Jones)
GJ104: Brothers at the Crossroad (Grumble Jones)
OO11: Hill 235 (Operation Olive - Gothic Line 1944)
OO13: Counter-Attack at Montecieco (Operation Olive - Gothic Line 1944)
OO14: Back and Forth (Operation Olive - Gothic Line 1944)
OO15: The Charge of the Queen's Bays (Operation Olive - Gothic Line 1944)
OO16: Riposte (Operation Olive - Gothic Line 1944)
YASL#7: Making a Break for It (Nor'easter XX)
GS10K: Gunapalooza (ASLOK 2012)
TD 2: Ommeray: Duel of Commandos (Trench of Death #1)
S70: A Sideshow Affair (ASL Starter Kit #4)
S87: Straight and Fast (ASL Starter Kit Bonus Pack #2)
DTF-16: Panther Cull (Not One Step Back)
CH 51: The Sonnenburg Hotel (Critical Hit #3.1 2022 Reprint)
J210: Moment of Truth (ASL Journal #13)
292: Four Stars of Valor (ASL 16 - Twilight of the Reich)
ABtF07: Among the Bravest (HASL 6 - A Bridge Too Far)
ABtF08: God Save the King! (HASL 6 - A Bridge Too Far)
U04: Climax at Nijmegen Bridge (G.I.'s Dozen)
TB 6: Grinding Forward (Arnhem: The Third Bridge (1st Ed.))
TB 7: Damn and Blast (Arnhem: The Third Bridge (1st Ed.))
TB 8: The End? (Arnhem: The Third Bridge (1st Ed.))
CH 51: The Sonnenburg Hotel (Critical Hit # 3.1)
Z23: Setting the Woods on Fire (Rout Report # 5.2)
AL01: It's Hardly Fair (Fanatic Enterprises: Internet)
GSTK 2: House G (God Save the King)
GSTK 6: Block by Bloody Block (God Save the King)
RBF 8: Germeter by Meter (Recon by Fire! #1)
TOT 40: Ring of Fire (Time on Target # 3)
O74.1: Running a Mook (On All Fronts # 74)
SP131: Pocket Panzers (Schwerpunkt #11)
TAC9: Stutzpunkt Lezongar (Tactiques # 1)
SC12: Climax at Nijmegen Bridge (ASL Digest # 3.07)
JF 9: Among the Bravest of the Brave (Jitter Fire III)
NEV1: Making a Break for It (Nor'easter V)
SP141: Broken Beek (Schwerpunkt #12)
S23: Monty's Gamble (ASL Starter Kit #3)
3: Piercing the Veil (Witches Cauldron: Oosterbeek Perimeter)
4: Stand and Die (Witches Cauldron: Oosterbeek Perimeter)
5: Till the Woods Run Red (Witches Cauldron: Oosterbeek Perimeter)
WO04: I Don't Like Retreating (Winter Offensive Bonus Pack 2011)
ATB6: Grinding Forward (Arnhem: The Third Bridge (4th Ed.))
ATB7: Damn and Blast (Arnhem: The Third Bridge (4th Ed.))
ATB8: The End of the 2nd Battalion (Arnhem: The Third Bridge (4th Ed.))
FT173: A Misstep in Lorraine (From The Cellar Pack # 7)
J155: It's Hardly Fair (ASL Journal #10)
BBD # 3: Piercing The Veil (Brave But Doomed)
BBD # 4: Stand And Die (Brave But Doomed)
BBD # 5: Until The Woods Run Red (Brave But Doomed)
GJ101: Van Lennepweg’s Garden (Grumble Jones)
GJ104: Brothers at the Crossroad (Grumble Jones)
OO11: Hill 235 (Operation Olive - Gothic Line 1944)
OO13: Counter-Attack at Montecieco (Operation Olive - Gothic Line 1944)
OO14: Back and Forth (Operation Olive - Gothic Line 1944)
OO15: The Charge of the Queen's Bays (Operation Olive - Gothic Line 1944)
OO16: Riposte (Operation Olive - Gothic Line 1944)
YASL#7: Making a Break for It (Nor'easter XX)
GS10K: Gunapalooza (ASLOK 2012)
TD 2: Ommeray: Duel of Commandos (Trench of Death #1)
S70: A Sideshow Affair (ASL Starter Kit #4)
S87: Straight and Fast (ASL Starter Kit Bonus Pack #2)
DTF-16: Panther Cull (Not One Step Back)
CH 51: The Sonnenburg Hotel (Critical Hit #3.1 2022 Reprint)
J210: Moment of Truth (ASL Journal #13)
292: Four Stars of Valor (ASL 16 - Twilight of the Reich)
Designer: George Bates and David Olie
Starter kit scenario?: Deluxe scenario?:
Balance:
American / BritishGerman
Overview:
Operation Market Garden was in full swing and encountering unexpectedly heavy resistance. Attempts to wrest control of the Waal Bridge by head-on assaults were repulsed. General Gavin decided on a daring river assault to outflank the center of resistance. A mile to the west, the 504th Parachute Regiment was to cross in broad daylight behind a massive smokescreen, advance along the north bank, ad link up with other elements attacking across the bridge. . .Attacker: American / British ((American) H, I and HQ Companies 3rd Battalion, 504th Parachute Infantry Regiment with C Company, 307th Combat Engineer Battalion, 82nd Airborne Division and (British) 2nd Armoured Battalion, Irish Guards Regiment, Guards Armoured Division)
Defender: German (Kampfgruppe Henke, Fallschirmjäger-Lehr-Regiment 1 and Kampfgruppe Reinhold, SS-Panzer-Division)
9.5 turns
Players: 2 OBA: Both Night: NoUnit Counts: |
Squads: A:26.0 D:17.0 |
AFVs: A:3 Sherman V(a) x 2 Sherman VC(a) |
AFVs: D:0 |
Guns: A:0 M2 60mm Mortar x 2 D:3 8cm GrW 34 2cm FlaK 38 x 2 |
Misc Rules: | Bds 16 & 7 have Level 4 smokescreen Turn 1, dissipates each turn by 1 level w A: Boats26 |
Map Board(s): |
Publication | Board |
---|---|
ASL 3a - Yanks (2nd Edition) | 16 |
ASL 5a - For King and Country | 7 |
ASL 3 - Yanks | 16 |
Overlays: | B5 | OG2 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2024-08-12 | (D) Will Willow | vs | Nate Gregg | American / British win | |||
2024-03-31 | (D) Jeff Waldon | vs | Will Willow | German win | VASL | ||
2023-03-15 | (A) David Garvin | vs | Loic Gourdon | American / British win | 20.5 EVP got off! On the final turn! | ||
2020-10-22 | (D) Pascal Boileau | vs | Cilluffo Pierre-Jean | American / British win | A very nice scenario with many twist and turns. In spite of American losses during the river crossing, after landing, and even in the last meters before the exit, it was not enough to stop them. It was only in the last turn that it was obvious the Germans have lost... | ||
2019-10-26 | (A) Kermit Mullins | vs | Dan Best | American / British win | Dan Best, Dave Mareske and I played this one as a 3 Player scenario. Dave and I managed to win as the Allies against Dan's Germans. |
Action | Date |
---|---|
wwillow Added a playing | 2024-08-12 12:27:23 |
Pte Parts Linked the scenario to ROAR | 2024-07-15 02:23:42 |
Turuk Modified the gps location | 2024-06-05 17:36:44 |
jrwusmc Added a playing | 2024-03-31 13:13:08 |
von Garvin Added a playing | 2023-03-16 15:07:52 |
File | Description | User | Views |
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(gavin.png) | Image | hoxson1 | 1315 |
(allied-germ new.png) | Image | hoxson1 | 1173 |
Map of revised scenario from Yanks II (Map ASL 25 Gavin's gamble.jpg) | Map Image | esparver73 | 1045 |
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