Gela 3: Seize the Cathedral! (id:#59154)
Gela, Sicily
1943-07-09 (33 others)
132: Hill 253.5 (ASL 1 - Beyond Valor (3rd Edition))
D08: The Schoolhouse (DASL 1 - Streets of Fire)
T07: Hill 253.5 (AH:The General # 27.3)
CH 56: The "Stalingrad" of Kursk (Critical Hit # 3.1)
HG! 8: Stampede at Hill 253.5 (High Ground!)
SC6: Gela 1: Force X Arrives! (ASL Digest # 2.07)
SC7: Gela 2: The Relief of Company F (ASL Digest # 2.08)
T7.875: Hill 253.5 (Hit the Beach # 3.8)
TOC 2: Eine Kleine Berg (Tournois Oeuf Cube `95)
TOC 3: Ponyri's Day (Tournois Oeuf Cube `95)
C: The Stalingrad of the Kursk Salient (Combat History of the Schwere Panzerjäger Abeilung 653)
HG-10: Stampede at Hill 253.5 (High Ground 2)
Ponyri #4: Heavyweights (Kursk - Devil's Domain)
Ponyri #5: The Quarry (Kursk - Devil's Domain)
Ponyri #9: Cocktail Hour (Kursk - Devil's Domain)
Ponyri #10: School Haus (Kursk - Devil's Domain)
Ponyri #15: Bears on the Prowl (Kursk - Devil's Domain)
Ponyri #17: Squall of Fire (Kursk - Devil's Domain)
BFP-95: Obian Highway (BFP 4: Crucible of Steel)
BFP-96: Hotly Contested Town (BFP 4: Crucible of Steel)
GDx24: Crippled Tiger (Generic Playtesting Log)
Ponyri #5: The Quarry (Devil's Domain : Metalgods of Ponyri)
Ponyri #9: Cocktail Hour (Devil's Domain : Metalgods of Ponyri)
Ponyri #10: School Haus (Devil's Domain : Metalgods of Ponyri)
Ponyri #15: Bears on the Prowl (Devil's Domain : Metalgods of Ponyri)
Ponyri #17: Squall of Fire (Devil's Domain : Metalgods of Ponyri)
23: Little Stalingrad (Devil's Domain Upgrade Kit)
GoH#9: The Devil's Road (Kursk - Gates of Hell)
SS-01: Wounded Tiger (SS-BAR Enterprises)
D08: The Schoolhouse (Deluxe Advanced Squad Leader)
HazMo08: The Devil's Descendants (HazMo Scenario Pack 1: A World at War)
CH 56: The Stalingrad Of Kursk (Critical Hit #3.1 2022 Reprint)
GD24: Crippled Tiger (Großdeutschland Pack 3: High Tide at Kursk)
D08: The Schoolhouse (DASL 1 - Streets of Fire)
T07: Hill 253.5 (AH:The General # 27.3)
CH 56: The "Stalingrad" of Kursk (Critical Hit # 3.1)
HG! 8: Stampede at Hill 253.5 (High Ground!)
SC6: Gela 1: Force X Arrives! (ASL Digest # 2.07)
SC7: Gela 2: The Relief of Company F (ASL Digest # 2.08)
T7.875: Hill 253.5 (Hit the Beach # 3.8)
TOC 2: Eine Kleine Berg (Tournois Oeuf Cube `95)
TOC 3: Ponyri's Day (Tournois Oeuf Cube `95)
C: The Stalingrad of the Kursk Salient (Combat History of the Schwere Panzerjäger Abeilung 653)
HG-10: Stampede at Hill 253.5 (High Ground 2)
Ponyri #4: Heavyweights (Kursk - Devil's Domain)
Ponyri #5: The Quarry (Kursk - Devil's Domain)
Ponyri #9: Cocktail Hour (Kursk - Devil's Domain)
Ponyri #10: School Haus (Kursk - Devil's Domain)
Ponyri #15: Bears on the Prowl (Kursk - Devil's Domain)
Ponyri #17: Squall of Fire (Kursk - Devil's Domain)
BFP-95: Obian Highway (BFP 4: Crucible of Steel)
BFP-96: Hotly Contested Town (BFP 4: Crucible of Steel)
GDx24: Crippled Tiger (Generic Playtesting Log)
Ponyri #5: The Quarry (Devil's Domain : Metalgods of Ponyri)
Ponyri #9: Cocktail Hour (Devil's Domain : Metalgods of Ponyri)
Ponyri #10: School Haus (Devil's Domain : Metalgods of Ponyri)
Ponyri #15: Bears on the Prowl (Devil's Domain : Metalgods of Ponyri)
Ponyri #17: Squall of Fire (Devil's Domain : Metalgods of Ponyri)
23: Little Stalingrad (Devil's Domain Upgrade Kit)
GoH#9: The Devil's Road (Kursk - Gates of Hell)
SS-01: Wounded Tiger (SS-BAR Enterprises)
D08: The Schoolhouse (Deluxe Advanced Squad Leader)
HazMo08: The Devil's Descendants (HazMo Scenario Pack 1: A World at War)
CH 56: The Stalingrad Of Kursk (Critical Hit #3.1 2022 Reprint)
GD24: Crippled Tiger (Großdeutschland Pack 3: High Tide at Kursk)
Designer: Michael Tisdel
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
Final scenario of a 3 scenario mini-campaign covering the landing of Darby's Rangers on Sicily. All of the American forces which survived the first scenario (Gela 1--Force X Arrives!) and the second scenario (Gela 2--The Relief of Company F) are added to the initial American OB for this scenario. . . . Once they landed, the Ranger's job was not over. They still had to take the Italian city of Gela. Companies D, E, and F of the 4th Rangers were assigned to take the Cathedral of Gela. The Stalwart defenders of the Italian Sixth Army would see that this was as difficult as the beach landings. After a long morning on the beaches, the 4th Rangers headed inland for their main objective. With armor support from elements of the 1st Division, the Big Red One, Companies D, E, and F were assigned to take and hold the Cathedral of Gela, a strong-point on the edge of town.Attacker: American (Company E, 4th Ranger Battalion and 1st Infantry Division)
Defender: Italian (XVI Corps, Sixth Army)
10 turns
Players: 2 OBA: Both Night: NoUnit Counts: |
Squads: A:10.0 D:37.0 |
AFVs: A:1 M4 Jeep x 2 |
AFVs: D:8 MR/35(f) x 5 L3/35 x 3 |
Guns: A:1 M1 57mm AT Gun D:3 M2 60mm Mortar Obice da 75/18 x 2 Cannone da 47/32 Mortaio da 45 Brixia x 4 Fucile-cc S |
Misc Rules: | A: American units are commandos (stealthy, scaling ability, and ELR of 5) |
Map Board(s): |
Publication | Board |
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ASL 5a - For King and Country | 10 |
ASL 5a - For King and Country | 12 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
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Hutch Modified the Attacker's AFVs | 2020-11-17 02:51:23 |
Hutch Modified the unit counts | 2020-11-17 02:51:23 |
hoxson1 Uploaded the Board image | 2019-12-20 18:40:02 |
hoxson1 Modified the misc. rules | 2019-12-20 18:39:09 |
hoxson1 Modified the overlays | 2019-12-20 18:38:20 |
File | Description | User | Views |
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The cathedral in the central area of Gela was one of the first buildings captured by U.S. Army Rangers during operations on the island of Sicily. (gela cathedral.png) | Image | hoxson1 | 871 |
(!usa-ital.png) | Image | hoxson1 | 821 |
(gela 3.png) | Map Image | hoxson1 | 737 |
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Location
Images
The cathedral in the central area of Gela was one of the first buildings captured by U.S. Army Rangers during operations on the island of Sicily.
Statistics: | ||
Avg Rating: n/a | Votes: 0 | Views: | 5107 |
To-Play list count: | 0 | |
Estimated Play time: | 16.3 hours | |
Recorded Games: | 0 |
Archive recorded plays: | ||
American | 0 | |
Italian | 0 | |
Drawn: | 0 |
ROAR Data: (as of today) Gela 3: Seize the Cathedral! [Log in to Confirm or Edit] |
[A] American | 0 |
[D] Italian | 0 |