Slaughter at Shanderovka ETO (id:#58695)
Shanderovka, Ukraine
1944-02-17 (18 others)
Tutorial: Across the Waves (AH:The General # 28.2)
JS 7: Final Desperation (Internet)
HG! 7: Skill in Khilki (High Ground!)
Shin 5: Sparks Fly (Shingle's List)
Round 2: Die Weisse Holle (ANZACon 1999)
HG-11: Skill in Khilki (High Ground 2)
BP1 #10: Honsfeld Rush (Battle of the Bulge I)
GARV-01: They Shall Not Sleep (The Garvin Files)
#3: Davai! Davai! (Hell's Gate II: Shanderovka)
#5: Compass Heading 22 (Hell's Gate II: Shanderovka)
#6: Halfway Home (Hell's Gate II: Shanderovka)
#5: Put To The Sword (Hell's Gate III: Khilki)
#6: Traffic Jam (Hell's Gate III: Khilki)
#3: Franz To The Rescue (Hell's Gate IV: Oktyabr)
#4: Dante's Station (Hell's Gate IV: Oktyabr)
#5: Ghost Soldiers (Hell's Gate IV: Oktyabr)
#6: Ivan, Awake (Hell's Gate IV: Oktyabr)
FT 334: Cpl. Anzac (Franc-Tireur#16)
JS 7: Final Desperation (Internet)
HG! 7: Skill in Khilki (High Ground!)
Shin 5: Sparks Fly (Shingle's List)
Round 2: Die Weisse Holle (ANZACon 1999)
HG-11: Skill in Khilki (High Ground 2)
BP1 #10: Honsfeld Rush (Battle of the Bulge I)
GARV-01: They Shall Not Sleep (The Garvin Files)
#3: Davai! Davai! (Hell's Gate II: Shanderovka)
#5: Compass Heading 22 (Hell's Gate II: Shanderovka)
#6: Halfway Home (Hell's Gate II: Shanderovka)
#5: Put To The Sword (Hell's Gate III: Khilki)
#6: Traffic Jam (Hell's Gate III: Khilki)
#3: Franz To The Rescue (Hell's Gate IV: Oktyabr)
#4: Dante's Station (Hell's Gate IV: Oktyabr)
#5: Ghost Soldiers (Hell's Gate IV: Oktyabr)
#6: Ivan, Awake (Hell's Gate IV: Oktyabr)
FT 334: Cpl. Anzac (Franc-Tireur#16)
Designer: Bill Hayward
Starter kit scenario?: Deluxe scenario?:
Balance:
RussianGerman/Belgian SS
Overview:
Has VC and SSRs for play as a 3 or 4 player game. . . General Stenneman and 28,00 troops were all that remained in the Korsun pocket. They drove the civilians of Shanderovka into a blizzard so they could party before attempting to breakout. Hearing of this, General Konev recruited Komsomol volunteers to “poop” the party. Flying as low as 20 meters due to white-out conditions, they marked the village with incendiaries for bombers and an hour long barrage. The beleaguered Germans left on foot, stealthily following the ravines westward. To their amazement, they passed through two lines of Soviet infantry! After passing the artillery, the Germans shouted and fired their weapons in celebration. Then the sun rose on a clear day. . . The Soviets had allowed the Axis remnants to reach a remote barren trap.Attacker: Russian (5th Guards Tank Corps and Soviet Cavalry)
Defender: German/Belgian SS (Belgian XXVIII SS Vol Pz Gren Division 'Wallonie', and 72nd Infantry Division)
5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:24.0 D:37.0 |
AFVs: A:7 T-34 M41 x 2 T-34 M43 x 2 ZSU-37 x 2 BA-64B Horse x 24 Sledge x 2 |
AFVs: D:0 |
Guns: A:0 D:0 5cm leGrW 36 |
Misc Rules: | GS (E3.72), Steppe Terrain (F13.2). NQ (A20.3) both sides. Rules for 3 or 4 player version. |
Map Board(s): |
Publication | Board |
---|---|
ASL 7a - Hollow Legions (3rd Edition) | 28 |
ASL 7a - Hollow Legions (3rd Edition) | 29 |
Overlays: | W1 | W4 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
View all or balance report
Action | Date |
---|---|
hoxson1 Linked the scenario to ROAR | 2024-08-08 21:25:29 |
Hutch Modified the misc. rules | 2024-07-29 18:36:59 |
Hutch Modified the Attacker's AFVs | 2024-07-29 18:35:57 |
Hutch Modified the unit counts | 2024-07-29 18:35:57 |
Hutch Modified the Attacker's AFVs | 2024-07-29 18:35:29 |
File | Description | User | Views |
---|---|---|---|
VASL setup and map with overlays added (aslok7.setup) | VASL Setup | Dave | 1793 |
(sov-germbelgSS.png) | Image | hoxson1 | 1028 |
(shanderovka slaughter.png) | Image | hoxson1 | 842 |
(shanderovka map.png) | Map Image | hoxson1 | 892 |
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