Whoa Mohammed! WTO (id:#56885)
Arnhem, the Netherlands
1944-09-19 (40 others)
ABtF04: First Threat (HASL 6 - A Bridge Too Far)
ABtF05: Tigers to the Bridge! (HASL 6 - A Bridge Too Far)
ABtF06: Just in Case (HASL 6 - A Bridge Too Far)
ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
T10: Devil's Hill (AH:The General # 28.1)
NEWS32: Death and Ruins (ASL News # 18)
PB-CH (F): Bedlam Bridge (Critical Hit # 5.2)
ASL News 32: Death and Ruins (Scroungin' ASL News)
Z15: The Landing Zone (Rout Report # 4.4)
GSTK 1: Going to School (God Save the King)
GSTK 7: Raus! (God Save the King)
O93.1: School Daze (On All Fronts # 93)
O116.1: Hill 920 (On All Fronts #116)
SP56: No Good Reason (Schwerpunkt # 5: Medal of Honor)
TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
DB027: Lorraine Series #3: Misty Morning Melee (Dispatches from the Bunker #13)
CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
GJ074: Race for the Wolfheze (Grumble Jones)
GJ078: A Day at the Museum (Grumble Jones)
GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
GJ128: A Bloody River Run (Grumble Jones)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
NM5: Glimmer of Hope (ASLOK 2012)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
ASLN32: Death And Ruins (Critical Hit #8.1)
ABtF05: Tigers to the Bridge! (HASL 6 - A Bridge Too Far)
ABtF06: Just in Case (HASL 6 - A Bridge Too Far)
ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
T10: Devil's Hill (AH:The General # 28.1)
NEWS32: Death and Ruins (ASL News # 18)
PB-CH (F): Bedlam Bridge (Critical Hit # 5.2)
ASL News 32: Death and Ruins (Scroungin' ASL News)
Z15: The Landing Zone (Rout Report # 4.4)
GSTK 1: Going to School (God Save the King)
GSTK 7: Raus! (God Save the King)
O93.1: School Daze (On All Fronts # 93)
O116.1: Hill 920 (On All Fronts #116)
SP56: No Good Reason (Schwerpunkt # 5: Medal of Honor)
TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
DB027: Lorraine Series #3: Misty Morning Melee (Dispatches from the Bunker #13)
CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
GJ074: Race for the Wolfheze (Grumble Jones)
GJ078: A Day at the Museum (Grumble Jones)
GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
GJ128: A Bloody River Run (Grumble Jones)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
NM5: Glimmer of Hope (ASLOK 2012)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
ASLN32: Death And Ruins (Critical Hit #8.1)
Designer: Kurt Martin
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
By the morning of the 19th, the last local attempts to reinforce Frost's perimeter had failed. His only hope lay on holding until XXX Corps' arrival. But Arnhem was alive with German troop movement as they prepared for a major assault against the tiny British perimeter. After a morning punctured only by the usual mortaring, infiltration and sniping, and even a German call for surrender, the Germans began to again attack in earnest. The British repulsed every assault, leaving the streets and buildings littered with gray-clad bodies. Punctuated by the roar of explosives and the hoarse shouts of 2 Para's war cry "Whoa Mohammed!", the battle raged on.Attacker: German (SS) (SS-Kampfgruppen Brinkmann and Knaust)
Defender: British (2nd Battalion, the Parachute Regiment)
6.5 turns
Players: 2 OBA: German (SS) Night: NoUnit Counts: |
Squads: A:28.0 D:23.0 |
AFVs: A:13 PzKpfw IIIJ x 2 PzKpfw IVH x 2 SPW 250/10 SPW 250/8 SPW 250/1 x 2 SPW 250/sMG x 2 PSW 233 PSW 232(8 rad) PzKpfw IIL Luchs |
AFVs: D:1 Carrier A |
Guns: A:2 8cm GrW 34 x 2 D:4 OQF 6-Pounder 7-cwt x 2 OML 3-in. Mortar x 2 OML 2-in. Mortar Airborne x 2 |
Misc Rules: | TB SSR 2-9 w A: Air Support w D: AS |
Map Board(s): |
Publication | Board |
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Arnhem: The Third Bridge (1st Ed.) | CH: ATB |
Arnhem: The Third Bridge (4th Ed.) | CH: ATB |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
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Hutch Modified the Defender's Guns | 2022-03-17 16:51:29 |
Hutch Modified the unit counts | 2022-03-17 16:51:29 |
hoxson1 Modified the Theatre | 2021-02-24 22:33:04 |
hoxson1 Modified the Attacker's AFVs | 2020-03-26 18:28:49 |
hoxson1 Modified the unit counts | 2020-03-26 18:28:49 |
File | Description | User | Views |
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(!ss-brit new.png) | Image | hoxson1 | 728 |
(whoa mohammed map.jpg) | Map Image | hoxson1 | 747 |
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