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Legio Patria Nostra MTO (id:#56672)
Multi-Man Publishing (ASL Starter Kit #2 ID: S16)
Radicofani, Italy 1944-06-18 (3 others)
TAC17: Bren-Guns (Tactiques # 2)
LMA8: Porto Ferraio (Opération Brassard)
O18: Purple Heart Hill (Special Ops 9)
Designer: Laurent Closier
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Free FrenchGerman
68.478260869565%

Overview:

After the fall of Rome, the French Expeditionary Corps in Italy (FEC) opened its Italian summer campaign on June 10th along a 25 km front. To carry out its mission of pushing the Germans in front of it north towards Sienna, General Juin set up a “chasing” corps of two infantry divisions, both reinforced with a U.S. armored battalion. Strong German resistance was not felt until June 17th in front of the village of Radicofani. . .
Attacker: Free French (3ème Compagnie, 1er Bataillon de Legion Etrangère, 1ère Division de Marche d'Infanterie/2ème Compagnie, 1er Bataillon de Legion Etrangère, 1ère Division de Marche d'Infanterie)
Defender: German (Panzergrenadier Regiment 67)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.5 D:8.0
AFVs: A:0 D:0
Guns: A:0
M2 60mm Mortar
D:2
7.5cm PaK 40
2cm FlaK 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Rain = no smoke, +1 extra MF on elevation changes (unless on paved road)
Map Board(s): w
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-12-29(A) Tony Fermendzin vs Dave Cheever Free French win

(VASL Log)
This one looks tough on the Germans as the Free French (FF) have plenty of time and can be quite methodical in their attack. The Germans set up with an up front defense anchored in the west with the AA Gun and in the east with the MMG. The Fee French (FF) place the captured MMG and 9-2 leader on the Hill in the center and focused their attack in the west and center of the map. The FF pushed forward methodically trying to minimize the number of good fire opportunities for the Germans, which paid off as the Germans luck failed them and they were unable to break any FF units until the third turn! The FF broke through in the center on the second turn. An unlucky pin result left the German 9-1 leader stranded on the center hill where he was taken out in CC. Some fortunate shooting by the FF resulted in the German defense collapsing in the west on German turn 3. With no unbroken squads left in the center or west of the map the Germans conceded at the end of turn 3. Note that the Germans were given the balance.
2020-12-24(D) Mark Dennehy vs Mr. Jason Free French win

(VASL Log)
Jason (FF) occupied the O6 building to start and started a slow advance along a broad front, probing for a weakness. A few shots by the Germans kept the FF moving cautiously. The FF moved the captured MG out of the O6 building, leaving the German player with an opportunity to counterattack and retake the building in their turn 2, but at the cost of breaking the units guarding the P9 building. The FF retook the building the next turn and was able to get in the P9 building before the Germans could rally. A struggle for building O3 was the focus for a couple of turns as the FF units in the P9 building were stymied by the Germans guns in building K8. The FF finally took building O3 in turn 5 and the remaining German units repositioned to guard L4 and N7. The FF N7 assault failed but one brave FF unit snuck around from the O3 building, evading fire to get into L4. The Germans unfortunately did not have a unit in K5 so this was the 4th building for the FF and so the German had to take the L4 building back. The German jumped the FF unit on the final turn and entered CC but rolled boxcars to give the FF the win.
2020-12-24(A) Jason Mr. vs Mark Dennehy Free French winThe Free French (FF) shorted themselves on a LMG from the OB and the Germans were awarded a MMG for scenario balance. The FF had taken the castle located in hex O6 overlooking the town to the North. The FF approached the German setup with the bulk of its force to the East in what would be a wrap around attack to take the large building to the East and planned to wrap around to the building in K5 and L4. Not knowing where the German AT and AA were located the FF had to be prepared to adjust the plan throughout the scenario. The 60mm MTR placed a shot into the large building at P2 trying to flesh out if the Germans had placed a gun in that location. Captain de la Hautiere and had Lieutenant Poirel and his three men that captured the German MMG in the castle kept leaving into the support building in P4 trying to draw German squads up the hill in the rain to counter attack in the center if it occurred and complete the wrap around maneuver, in addition Captain de la Hautiere believed that the German AT and AA might be targeting the castle, lastly this allowed coverage on both the Eastern and Western flanks. The FF command got distracted by the loss of the MTR squad early and pulled back to rally the squad for use later in the Eastern push. The FF saw an opening in the Western building on the hill about midway in the scenario and made a rush for that building in P9 after losing the castle to the Germans who did rush up the hill. Shortly after that reinforcements that arrived at the castle jumped into close combat with the German squad that was still tired from the double time up the hill and retook the castle, so that two large buildings to the East and West were now contested, but not in control by turn 3. Surprisingly the building at P9 fell relatively easy to the FF, so they decided to pursue the splinter force in the West in hopes to attack the AT gun and take control of building K9, while the FF force in the center were stunned by the sudden loss of Lieutenant Poirel making a foolish dash off the hill in the open attempting to rally some broken men that had fallen behind in the center. The appearance of the German AA gun to the West caused the push to the West to crumble. Eventually the German Eastern flank weakened so the FF tried to break the remaining force to sneak a lone squad into the building in L4 now that 3 of the four victory buildings were taken. On the FF last ATTACK they did manage to control 4 buildings needed for victory, but it was hanging on the razors edge and only won by sure luck on the final close combat of the game. For the VASL log see the game log attached by Mark Dennehy as the defender who fought well even though luck on my side prevailed.
2020-12-23(A) Craig Renier vs David Cheever Free French win

(VASL Log)
The French set up it's captured MMG in the center building hoping to focus the thrust through the center hill. The French initial advance was methodical, moving to his stepping off point in the first buildings. The Germans forced the center building entering into CC against the French half squad, but was left in Melee. On Turn 2 the French forces were able to quickly advance to the center, enter the Melee and win CC. Capitalizing on the success in the center, the French pushed on primarily in the center against the German 9-2 and MMC with MMG. By Turn 5, with almost all of his forces either broken on in Melee with little hope of survival, the German player conceeded.
2020-12-15(D) Jason Mr. vs Craig Renier German win

(VASL Log)
The German Panzergrenadler Regiment 67 was in town Northeast and West of the captured machine gun nest in the castle in the center of town to stop the flanks of the Free French Divisions coming from the South. In addition, setting up an AA and AT gun opposite of the castle in the center for harassment fire. When the campaign opened the German regiment luckily wiped out squads both East and West on the initial advancing front causing the Free French to advance through the center. The German luck continued as the easily broke the Free French flanks continually. The Free French made a late push to the buildings below the castle; however, with the German Eastern flank holding strong the Germans came away with a victory.
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ActionDate
Slickyoung Added a playing2021-01-18 07:43:08
mhlrsym9 Added a playing2020-12-30 02:04:06
acfe Added a playing2020-12-29 23:46:38
Heloanjin Added a playing2020-12-26 19:21:46
Heloanjin Added a playing2020-12-16 16:33:22
FileDescriptionUserViews
(freefrench-germ sm.png)Imagehoxson1314
Radicofani (S16-Radicofani.jpg)Imagelt_steiner261
VASL Log file ()VASL Game LogASLSKGwahlur50
VASL Log file (S16 GotM SteveB_20201204.vlog)VASL Game LogJplott9437
VASL Log file (S16 Legio Patria Nostra.vlog)VASL Game LogEaglewso31
VASL Log file (SK2S16-GotM-Craig-vs-Jason.vlog)VASL Game LogSlickyoung29
VASL Log file (S 016 Legio Patria Nostra Dave & Craig Final.vlog)VASL Game LogHeloanjin30
VASL Log file (GOTM ASLSK S16 Dave vs Tony 122920.vlog)VASL Game Logacfe32
VASL Log file (GotM.vlog)VASL Game Logmhlrsym928
(s16.jpg)Map ImageTwirling578
(s16 map.png)Map Imagehoxson1391
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Statistics:
Avg Rating: 6.86Votes: 58
Views: 5075
To-Play list count: 5
Estimated Play time: 3.1 hours
Recorded Games: 40
Archive recorded plays:
Free French29
German11
Drawn:0

ROAR Data: (as of Nov 2019)
Legio Patria Nostra [Confirmed]
[A] Free French 34
[D] German 18
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