Strongpoint 11 PTO (id:#56445)
Tarakan Island, Dutch East Indies
1942-01-11 (9 others)
A 85: Airborne Samurai (AH:ASL Annual `95 Winter)
FE 17: Philippine Scouts at Mabatang (Fanatic Pack 2)
BFP-39: Langoan Airfield (BFP 3: Blood and Jungle)
BFP-40: Advance to Kakas (BFP 3: Blood and Jungle)
BML1: Probing the Mabatang Line (Bataan: Battle for the Mabatang Line)
BML2: Sugar Cane Shuffle (Bataan: Battle for the Mabatang Line)
DD 1.1: The Abucay Line (Coastal Fortress)
RPT182: The Horiuchi Hustle (Rally Point #19)
313: Airborne Samurai (ASL 11a - Doomed Battalions (4th Edition))
FE 17: Philippine Scouts at Mabatang (Fanatic Pack 2)
BFP-39: Langoan Airfield (BFP 3: Blood and Jungle)
BFP-40: Advance to Kakas (BFP 3: Blood and Jungle)
BML1: Probing the Mabatang Line (Bataan: Battle for the Mabatang Line)
BML2: Sugar Cane Shuffle (Bataan: Battle for the Mabatang Line)
DD 1.1: The Abucay Line (Coastal Fortress)
RPT182: The Horiuchi Hustle (Rally Point #19)
313: Airborne Samurai (ASL 11a - Doomed Battalions (4th Edition))
Designer: Kevin Meyer
Starter kit scenario?: Deluxe scenario?:
Balance:
JapaneseDutch
Overview:
The Japanese offensive against the Dutch East Indies was designed to gain control of the rubber and oil production facilities found on the many scattered islands in the region. The Dutch defense on Tarakan Island was organized by “Fronts” protecting the port area, the airfield, and the main oil wells at Pamoesian on the east side of Tarakan city. This area contained a series of built up strongpoints, centered around automatic weapons in concrete bunkers. The Japanese landed early on the 11th on the east coast of the island and aggressively pushed inland. By mid-morning, they had heavily engaged the line of strongpoints. . .Attacker: Japanese (1st Battalion, 146th Infantry Regiment)
Defender: Dutch (Infantry Battalion VII)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:11.0 D:9.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 Type 89 Heavy Grenade-Launcher x 2 D:0 |
Misc Rules: | PTO, LJ (Exc: roads exist). Treat Hill 621 as Palm Trees. |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (3rd Edition) | 2 |
ASL 13 - Rising Sun | 35 |
ASL 13 - Rising Sun (2021) | 35 |
ASL 8 - Code of Bushido | 35 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
View all or balance report
Action | Date |
---|---|
Paul Legg Added a playing | 2024-11-24 23:11:11 |
Hutch Modified the gps location | 2024-11-18 17:18:04 |
Gamer72 Rated the scenario | 2024-11-18 14:47:36 |
Gamer72 Added a playing | 2024-11-18 14:47:12 |
Andy_Bagley Added a playing | 2024-08-08 15:52:46 |
File | Description | User | Views |
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(japdutch.png) | Image | hoxson1 | 1078 |
Hold the strongpoint! (dutch MG crew east indies.png) | Image | hoxson1 | 1096 |
(J46_VASLMap.png) | Map Image | willW | 1206 |
J46 positions at game end (J46 game end.JPG) | Map Image | dieneuner25 | 1021 |
(willw vasl map again.png) | Map Image | hoxson1 | 973 |
Description | Uploaded by |
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CASLO (Canadian ASL Open) XXI - May 2017 | Michael Dorosh |
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Description | Uploaded by |
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