First Day of Diadem MTO (id:#56345)
See Also: First Day of Diadem by Multi-Man PublishingNear Castelforte, Italy
1944-05-12 (16 others)
: Rearguard Action (Breakout! # 33)
BBH1: Last Word (Battle of the Bracchi Hills)
BBH2: Retrograde to Cemetery Ridge (Battle of the Bracchi Hills)
BBH3: Back in the Saddle Again (Battle of the Bracchi Hills)
BBH4: Stopped at The Spur (Battle of the Bracchi Hills)
BBH5: 3rd Battalion Stopped Cold (Battle of the Bracchi Hills)
BBH6: Tin Cans Burning (Battle of the Bracchi Hills)
BBH7: Beyond the Right Tit (Battle of the Bracchi Hills)
BBH8: "Kamerad" (Battle of the Bracchi Hills)
CAC 6: Into the Valley of Death (Carnage at Cassino)
CAC 7: By Dawn's Early Light (Carnage at Cassino)
GC CAC 3: Once More Into the Breech (Carnage at Cassino)
BB 20.1: I Never Thought To Endure Worse (Coastal Fortress)
116: The Sixth Blow (ASL 12 - Armies of Oblivion (2nd Edition))
KH#7: Breaking Point (Kohima: Operation C 1944)
251: First Day of Diadem (ASL 10a - Croix de Guerre)
BBH1: Last Word (Battle of the Bracchi Hills)
BBH2: Retrograde to Cemetery Ridge (Battle of the Bracchi Hills)
BBH3: Back in the Saddle Again (Battle of the Bracchi Hills)
BBH4: Stopped at The Spur (Battle of the Bracchi Hills)
BBH5: 3rd Battalion Stopped Cold (Battle of the Bracchi Hills)
BBH6: Tin Cans Burning (Battle of the Bracchi Hills)
BBH7: Beyond the Right Tit (Battle of the Bracchi Hills)
BBH8: "Kamerad" (Battle of the Bracchi Hills)
CAC 6: Into the Valley of Death (Carnage at Cassino)
CAC 7: By Dawn's Early Light (Carnage at Cassino)
GC CAC 3: Once More Into the Breech (Carnage at Cassino)
BB 20.1: I Never Thought To Endure Worse (Coastal Fortress)
116: The Sixth Blow (ASL 12 - Armies of Oblivion (2nd Edition))
KH#7: Breaking Point (Kohima: Operation C 1944)
251: First Day of Diadem (ASL 10a - Croix de Guerre)
Designer: Unknown
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanFree French
Overview:
It was apparent that only a bold stroke would get the costly Allied offensive in Italy rolling again. General Alphonso Juin, commander of the French Expeditionary Corps, convinced Mark Clark to accept his plan for a new spring offensive, to be codenamed "Diadem". Forces of the Fifth Army would assault the area around Cassino and cross the Rapido, while Juin's French Colonial troops attacked the mountain positions around Monte Majo anchoring the German line. Juin, knowing that success demanded surprise and an aggressive pace, ordered the elite Tirailleurs, Goums and Spahis of his corps to "Grab the hilltops and don't stop". At Monte Faito, savage fighting resulted in the 8th Tirailleurs Regiment taking the heights. But at 0900, a German battalion, following an intense shelling of the hill by heavy mortars, launched a strong counterattack.Attacker: German (Battalion 2, Panzergrenadier Regiment 115)
Defender: Free French (1st Bataillon, 8th Moroccan Tirailleurs Regiment)
7 turns
Players: 2 OBA: Free French Night: NoUnit Counts: |
Squads: A:15.0 D:9.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:1 8cm GrW 34 D:1 5cm leGrW 36 Canon de 75 M mle 28 Mortier de 60 mle 35 |
Misc Rules: | 8 random Shellholes placed pre-game |
Map Board(s): |
Publication | Board |
---|---|
ASL 5a - For King and Country | 15 |
ASL 11 - Doomed Battalions (2nd Edition) | 9 |
ASL 11 - Doomed Battalions (3rd Edition) | 9 |
ASL 11a - Doomed Battalions (4th Edition) | 9 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2023-10-22 | (D) Kevin Duval | vs | Dwayne Duval | German win | Free French ART malfunctioned on first shot, OBA drew two Red Chits, so not much left to defend with once the HMG was quickly silenced. | ||
2023-10-22 | (A) Dwayne Duval | vs | Kevin Duval | German win | |||
2020-07-31 | (A) Lawrence Spangler | vs | Diane Spangler | German win | |||
2020-07-11 | (D) Diane Spangler | vs | Lawrence Spangler | D | German win | ||
2020-06-28 | (D) Andy Goldin | vs | Bob Schaaf | Free French win | HUMAN WAVE 2020. In a tough fought battle, my Moroccans managed to hold the hill. Just as the German wave reached near the top, the King of Battle came in, on target, and disrupted the attack. Casualties were high on both sides, as the mortars were merciless on men and equipment. I didn't anticipate Bob's huge PrepFire on Turn1, which smoked or broke two of my four main positions. My 75 ART was destroyed by his 81mm in a CH and I nearly failed my player morale check. The thing about ASL is luck can turn any time, and it did. Over the next couple turns I got in some deadly fire attacks as my 60mm and his 50mm exchanged rate tears. Bob got to Level 2 of the hill at the end of Turn 4, pressing up against the thin line I reformed along the crags. I called in my artillery at the beginning of Turn 5 so that it came in on target in my Prep Fire after only a small adjustment. It had deadly effects, leaving Bob with insufficient manpower to score a win. Great game! |
Action | Date |
---|---|
Bongiovanni Linked the scenario to ROAR | 2024-10-21 16:34:25 |
A15.4er Added a playing | 2024-06-01 19:17:50 |
Dispang12 Added a playing | 2024-05-31 20:26:50 |
Dispang12 Rated the scenario | 2024-05-31 20:26:08 |
7-0 duval Added a playing | 2023-12-18 22:10:35 |
File | Description | User | Views |
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8th Moroccan Tirailleurs (moroccan fighters.png) | Image | hoxson1 | 1090 |
(germ-freefrench.png) | Image | hoxson1 | 917 |
(Carte.jpeg) | Map Image | hoxson1 | 990 |
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