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Good Night, Sweet Prince ETO (id:#56052)
Multi-Man Publishing (ASL 11 - Doomed Battalions (2nd Edition) ID: 87)
Prior Publication: AH: Doomed Battalions (1st Edition), Banzai!! #2.5
See Also: Good Night, Sweet Prince by Austin ASL Club Good Night, Sweet Prince by Multi-Man Publishing
Haderslev, Denmark 1940-04-09 (13 others)
44: The Gauntlet (ASL 6 - The Last Hurrah (2nd Edition))
NEWS16: Tumult From The Clouds (ASL News # 9)
NEWS56: Tumult from the Clouds (ASL News # 29)
CH107: Tumult From the Clouds (Critical Hit # 6.1)
CH137: Assault on Fornebu (Critical Hit # 6.2)
FE85: Danish Pride (Blitzkrieg Pack)
: Good Night, Sweet Prince (Banzai!! # 2.5)
RBF-40: King's Gambit (Recon by Fire! #4)
#1: Hunters From The Clouds (To Battle By Air 1)
44: The Gauntlet (ASL 11 - Doomed Battalions (3rd Edition))
87: Good Night, Sweet Prince (ASL 11 - Doomed Battalions (3rd Edition))
PK 2.2: Danish Pride (Coastal Fortress)
LINCON 89:4: Assault at Sola (LinCon Tournaments)
Designer: Tim Hundsdorfer
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanDanish
0%

Overview:

Strong German motorized forces crossed the Danish border early in the morning of April 9th. Several German armored cars were damaged or destroyed, and the Germans learned to fear the 20mm guns mounted on the Nimbus motorcycles poised for ambush at every major road intersection. By the time the Germans reached Haderslev, 60km north of the border, they had the tanks in the forefront. . .
Attacker: German (Infantarie Regiment 401. Infantarie Division 170)
Defender: Danish (4th Company, 3rd Battalion and Gun Company of the 2nd Regiment)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:6.0
AFVs: A:3
PzKpfw IIF x 3

D:1
Nimbus

Guns: A:0 D:2
20mm M-35 Machinecannon
Bofors 37mm AT

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: All bldgs are Single Story Houses (Exc: 23Y7 has 2 story Steeple)
Map Board(s): 16 23
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-05-08(D) Dan Best vs Kermit Mullins Danish win
2018-11-20(A) patrick palma vs Ulrik Danker Danish win
2017-09-08(D) Richard Carter vs Roy Danish winVery tough on the Germans. Not much to get across two bridges against an mmg and hmg in stone locations with easy los down the road.
2017-03-26(A) Tom Kearney vs Walt McWilliams Danish win
2017-03-26(D) walter mcwilliams vs Tom Kearney Danish winTom Kearny and I squared off today in the first scenario of our low-countries campaign, which will feature all of the official MMP scenarios of engagements fought in the low-countries and Norway in chronological order. I asked and Tom graciously allowed me to play the Allied side for the duration of the campaign. First on our list, Good Night Sweet Prince. 

There are few gambits available to defender in setting up to receive the German attack that make better sense than the obvious. One wire counter on each bridge, with a small covering force to keep the attacker honest, the HMG and best leader in a steeple location, and MMG covering one left-bridge. Only with the two at start AT guns can the defender perhaps throw the dice and gamble on his set up. I chose to place the 37L in a position covering the right-bridge, while the 20L covered the long straight diagonal which interdicts both far-side crossing points. My covering force consisted of a 1st line squad w/lmg, a green squad, the 8-0 and a 1st line half-squad. Everything else set up on the VC side of the canal.

Tom's attack came down my left flank. He led with his armor CE and using platoon movement and set a fire lane down the route of their advance forcing the lead panzer to take an NMC, which Tom boxcared on his first die-roll of the day. My HMG in the steeple stung is fire-support group and to add insult to injury a sniper check , initiated from the same HMG attack managed to KIA his fire-support group leader. His surviving panzer malf'd its main armament trying to blast the HMG from their second story perch, but the balance of his infantry made it into the left flank woods, pushing aside the covering 1/2 squad I had positioned on that flank and ignoring some pretty withering fire from the HMG. The covering force on the right hunkered down in the stone buildings and I positioned the Nimbus to interdict his reinforcement from entering close to the canal. Tom chose not to risk it, and came in on woods road along my right-flank. 

With his reinforcements in place Tom used a mass infantry fire group to finally break the HMG crew, and forced the stone building the covering force was occupying. The squad withstood a 24+3 blast with no effect but failed to break Tom's maneuver element which closed in for a CC. There was no ambush and Tom found the boxcar's again so I withdrew the squad out and skulked away to survive another turn. This I think was critical as it forced Tom to spend another turn clearing the covering force. Though he did succeed in throwing his first panzer onto the bridge where it bogged on the wire which gave me time to push the 37L into a better firing position. The fanatic status helped the survive some good shots.

The last two turn were as expected an exhilarating rush to cross the bridge. Both Panzers made it across the wire with out eliminating it but one was immobilized by the Nimbus and the other destroyed by the 37L. Some straggling infantry did succeed becoming berserk and charging to a bloody 24 flat blast.

Overall this was a great scenario. Don't get wrapped up in its Roar rating! Roar doesn't measure fun and this scenario has a lot of it.

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ActionDate
7-0 duval Added a playing2020-07-26 02:22:12
Rich Weiley Added a playing2020-06-14 04:16:10
Danno Added a playing2020-05-09 03:56:08
grumblejones Added a playing2020-05-09 03:22:48
hoxson1 Modified the Defender's Guns2020-04-30 05:49:35
FileDescriptionUserViews
(germdanish.png)Imagehoxson1357
Nimbus (nimbus.png)Imagehoxson1369
(haderslev denmark invasion map.png)Imagehoxson1164
(asl087.gif)Map Imagemorrigu571
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Nimbus
 
Statistics:
Avg Rating: 5.64Votes: 14
Views: 3443
To-Play list count: 2
Estimated Play time: 4.3 hours
Recorded Games: 11
Archive recorded plays:
German0
Danish11
Drawn:0

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All Rights Reserved Dave Ramsey.