Bloody Red Beach PTO (id:#56039)
See Also: Bloody Red Beach by Multi-Man Publishing Bloody Red Beach by Multi-Man PublishingGuam, the Marianas
1944-07-21 (8 others)
9: Friendly Fire (ASLOK 2005 - 20th Anniversary Scenario Pack)
FO 2: Friendly Fire (Forward Observer #1 - Spring 2001)
FT103: Slava! (From The Cellar Pack # 3)
74: Bloody Red Beach (ASL 13 - Rising Sun)
RR-26: Rolling on the River (Russian Rarities 3)
MM 57: Fortress Vercors (March Madness 2019 Close Combat Pack)
74: Bloody Red Beach (ASL 13 - Rising Sun (2021))
BP #11: Bloody Stone (Brody Pocket 2)
FO 2: Friendly Fire (Forward Observer #1 - Spring 2001)
FT103: Slava! (From The Cellar Pack # 3)
74: Bloody Red Beach (ASL 13 - Rising Sun)
RR-26: Rolling on the River (Russian Rarities 3)
MM 57: Fortress Vercors (March Madness 2019 Close Combat Pack)
74: Bloody Red Beach (ASL 13 - Rising Sun (2021))
BP #11: Bloody Stone (Brody Pocket 2)
Designer: Brian Martuzas and Bob McNamara
Starter kit scenario?: Deluxe scenario?:
Balance:
American (USMC)Japanese
Overview:
As part of Operation Stevedore, the veteran 3rd Marine Division was to land on four beaches between Asan and Adelup Points on the west coast of Guam. However, Lt.-Gen. Takashina had correctly guessed the landing spots and had shifted infantry and artillery assets to reinforce the beaches and the commanding heights behind them. . .Attacker: American (USMC) (Companies I & K, 3rd Marine Regiment, 3rd Amphibian Tractor Battalion / 1st Armored Amphibian Battalion / Company C, 3rd Marine Tank Battalion)
Defender: Japanese (320th Independent Infantry Battalion, 48th Independent Mixed Brigade / 3rd Battalion, 18th Infantry Regiment, 29th Infantry Division)
10 turns
Players: 2 OBA: American (USMC) Night: NoUnit Counts: |
Squads: A:26.0 D:24.0 |
AFVs: A:27 LVT(A)2 x 10 LVT4 x 4 LVT(A)4 x 3 LVT(A)1 x 2 M4A1 x 4 LCM(3) x 4 |
AFVs: D:0 |
Guns: A:0 M2 60mm Mortar x 3 D:5 Type 93 Twin-Mount High-Angle Machine Gun Type 92 70mm INF Gun x 2 Type 97 Light Close-Attack Gun x 2 Type 89 Heavy Grenade-Launcher x 3 Type 97 20mm Automatic Gun |
Misc Rules: | PTO, LJ. w A: Seaborne Assault, M4A1s Waterproofed (1 has FT), Air, LC23 w D: Caves9 |
Map Board(s): |
Publication | Board |
---|---|
ASL 1 - Beyond Valor (3rd Edition) | 2 |
ASL 13 - Rising Sun | 35 |
ASL 13 - Rising Sun | 38 |
ASL 13 - Rising Sun (2021) | 35 |
ASL 13 - Rising Sun (2021) | 38 |
ASL 8 - Code of Bushido | 35 |
ASL 9 - Gung Ho! | 38 |
Overlays: | 2 | Be1 | Be2 | Be4 | Be3 | OC1 | OC2 | OC3 | OC4 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2023-01-05 | (A) Douglas Leslie | vs | Marc Hanna | Japanese win | Classic beach assault scenario. The USMC have tremendous firepower but the 100 CVP cap is problematic when LVTs are made of papier-mâché . That proved to be their undoing in this playing. Not for the faint hearted but well worth the effort of familiarising yourself with the obscure rules. AAR can be found here (in two parts) http://www.gamesquad.com/forums/index.php?threads/bloody-red-beach-part-1-heading-for-shore.179469/ http://www.gamesquad.com/forums/index.php?threads/bloody-red-beach-part-2-ashore.179476/ | ||
2020-10-11 | (D) Dan Best | vs | Paul Works | American (USMC) win | |||
2015-10-06 | (D) Michael Rodgers | vs | Brian Martuzas | Japanese win | I needed several hours to digest rules G11, G12, G13 and G14 and then plan the Japanese defence before ASLOK. Despite this, we gacked a couple of important rules during the run-in of the amphibians that probably contributed to the American casualties rising faster than they should have. My plan was to shoot a lot starting on turn two and try to force the Americans to hit the CVP cap. After four turns, the Americans were at 70 CVP. Brian decided to concede at that point; an asterisk win to be sure. | ||
2013-08-03 | (D) Ian Morris | vs | Andy Smith | American (USMC) win | |||
2010-04-03 | (D) Keith Colins | vs | Denis Dimick | Japanese win | Played on large map as a team game. I blast |
Action | Date |
---|---|
Hutch Modified the unit counts | 2024-08-13 07:38:21 |
Hutch Modified the Defender's Guns | 2024-08-13 07:38:21 |
Hutch Modified the Defender's Guns | 2024-08-13 07:37:07 |
Hutch Modified the unit counts | 2024-08-13 07:35:55 |
Hutch Modified the Attacker's AFVs | 2024-08-13 07:35:55 |
File | Description | User | Views |
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(guam marines.png) | Image | hoxson1 | 1177 |
(usmc-jap.png) | Image | hoxson1 | 1092 |
(bloody red Batisse VASL.jpg) | Image | hoxson1 | 1193 |
(asl074.gif) | Map Image | morrigu | 1621 |
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